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  /frameworks/native/opengl/tests/gl2_yuvtex/
gl2_yuvtex.cpp 31 #include <ui/GraphicBuffer.h>
185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
186 GraphicBuffer::USAGE_SW_WRITE_RARELY;
190 static sp<GraphicBuffer> yuvTexBuffer;
196 yuvTexBuffer = new GraphicBuffer(yuvTexWidth, yuvTexHeight, yuvTexFormat,
  /frameworks/native/opengl/tests/hwc/
hwcRects.cpp 109 #include <ui/GraphicBuffer.h>
160 sp<GraphicBuffer> texture;
165 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
166 GraphicBuffer::USAGE_SW_WRITE_RARELY;
507 rect.texture = new GraphicBuffer(rect.sourceDim.width(),
  /hardware/intel/common/libmix/videoencoder/
IntelMetadataBuffer.cpp 31 #include <ui/GraphicBuffer.h>
41 sp<GraphicBuffer> gbuffer;
100 else if (type == ST_GFX) /*graphicbuffer*/
102 sp<GraphicBuffer> buffer = new GraphicBuffer();
115 buffer->lock(GraphicBuffer::USAGE_HW_TEXTURE | GraphicBuffer::USAGE_SW_READ_OFTEN, &usrptr[0]);
149 else if (smem->type == ST_GFX) /*graphicbuffer*/
735 IMB_Result IntelMetadataBuffer::ShareValue(sp<GraphicBuffer> gbuffer)
757 //send value/graphicbuffer ob
    [all...]
  /frameworks/av/media/libmedia/
IHDCP.cpp 121 const sp<GraphicBuffer> &graphicBuffer,
126 data.write(*graphicBuffer);
282 sp<GraphicBuffer> graphicBuffer = new GraphicBuffer();
283 data.read(*graphicBuffer);
295 err = encryptNative(graphicBuffer, offset, size,
  /frameworks/native/libs/gui/
Surface.cpp 132 status_t Surface::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
286 sp<GraphicBuffer>& gbuf(mSlots[mSharedBufferSlot].buffer);
311 sp<GraphicBuffer>& gbuf(mSlots[buf].buffer);
872 int Surface::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
883 sp<GraphicBuffer> buffer(NULL);
915 sp<GraphicBuffer> graphicBuffer(static_cast<GraphicBuffer*>(buffer));
916 uint32_t priorGeneration = graphicBuffer->mGenerationNumber;
917 graphicBuffer->mGenerationNumber = mGenerationNumber
    [all...]
BufferItem.cpp 20 #include <ui/GraphicBuffer.h>
175 mGraphicBuffer = new GraphicBuffer();
BufferQueueProducer.cpp 58 status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
406 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
427 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer);
498 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer(
504 if (graphicBuffer != NULL && !mCore->mIsAbandoned) {
505 graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
506 mSlots[*outSlot].mGraphicBuffer = graphicBuffer;
512 if (graphicBuffer == NULL) {
611 status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer
    [all...]
BufferQueueCore.cpp 139 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer);
154 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer);
162 const sp<GraphicBuffer>& buffer(mSlots[s].mGraphicBuffer);
  /frameworks/rs/
rsGrallocConsumer.cpp 27 #include <ui/GraphicBuffer.h>
117 GraphicBuffer::USAGE_SW_READ_OFTEN,
129 GraphicBuffer::USAGE_SW_READ_OFTEN,
  /frameworks/base/libs/hwui/
AssetAtlas.cpp 30 void AssetAtlas::init(sp<GraphicBuffer> buffer, int64_t* map, int count) {
DeferredLayerUpdater.cpp 95 sp<GraphicBuffer> buffer = mSurfaceTexture->getCurrentBuffer();
  /frameworks/base/media/jni/
android_media_Utils.h 132 status_t lockImageFromBuffer(sp<GraphicBuffer> buffer, uint32_t inUsage,
  /frameworks/native/include/ui/
Gralloc1On0Adapter.h 21 #include <ui/GraphicBuffer.h>
34 // is capable of collaborating with GraphicBuffer such that queries on a
48 gralloc1_device_t* device, const android::GraphicBuffer* buffer);
274 // backing store ID will be the same as the GraphicBuffer unique ID
358 gralloc1_error_t retain(const GraphicBuffer* buffer);
360 const GraphicBuffer* buffer) {
Gralloc1.h 38 class GraphicBuffer;
98 gralloc1_error_t retain(const GraphicBuffer* buffer);
  /frameworks/native/services/surfaceflinger/
Layer.h 31 #include <ui/GraphicBuffer.h>
60 class GraphicBuffer;
396 inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
558 sp<GraphicBuffer> mActiveBuffer;
  /frameworks/av/media/libstagefright/
SurfaceUtils.cpp 179 sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
FrameRenderTracker.cpp 46 int64_t mediaTimeUs, const sp<GraphicBuffer> &graphicBuffer, const sp<Fence> &fence) {
47 mRenderQueue.emplace_back(mediaTimeUs, graphicBuffer, fence);
MediaSync.cpp 33 #include <ui/GraphicBuffer.h>
720 sp<GraphicBuffer> buffer;
751 const sp<GraphicBuffer> &buffer, const sp<Fence> &fence) {
760 sp<GraphicBuffer> oldBuffer = mBuffersFromInput.valueAt(ix);
OMXClient.cpp 108 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer);
112 const sp<GraphicBuffer> &graphicBuffer, buffer_id buffer);
388 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer) {
390 node, port_index, graphicBuffer, buffer);
395 const sp<GraphicBuffer> &graphicBuffer, buffer_id buffer) {
397 node, port_index, graphicBuffer, buffer)
    [all...]
  /frameworks/av/media/libstagefright/include/
OMX.h 90 const sp<GraphicBuffer> &graphicBuffer, buffer_id *buffer);
94 const sp<GraphicBuffer> &graphicBuffer, buffer_id buffer);
  /external/drm_hwcomposer/
glworker.cpp 32 #include <ui/GraphicBuffer.h>
555 const sp<GraphicBuffer> &framebuffer) {
703 const sp<GraphicBuffer> &gb, AutoEGLDisplayImage &&image,
721 const sp<GraphicBuffer> &framebuffer) {
730 const sp<GraphicBuffer> &framebuffer) {
  /frameworks/av/media/libstagefright/wifi-display/
MediaSender.cpp 34 #include <ui/GraphicBuffer.h>
425 sp<GraphicBuffer> grbuf(new GraphicBuffer(
  /frameworks/av/media/libmediaplayerservice/
HDCP.cpp 130 const sp<GraphicBuffer> &graphicBuffer,
143 return mHDCPModule->encryptNative(graphicBuffer->handle,
  /frameworks/av/services/camera/libcameraservice/device3/
Camera3BufferManager.cpp 178 sp<GraphicBuffer>* gb, int* fenceFd) {
219 if (buffer.graphicBuffer == nullptr) {
223 buffer.graphicBuffer = mAllocator->createGraphicBuffer(
227 buffer.graphicBuffer.get(), buffer.graphicBuffer->handle);
245 *gb = buffer.graphicBuffer;
248 __FUNCTION__, buffer.graphicBuffer.get(), buffer.graphicBuffer->handle);
306 sp<GraphicBuffer> buffer;
359 int streamSetId, const sp<GraphicBuffer>& buffer, int fenceFd)
    [all...]
Camera3OutputStream.cpp 109 if ((consumerUsage & GraphicBuffer::USAGE_HW_TEXTURE) == 0 &&
110 (consumerUsage & GraphicBuffer::USAGE_HW_COMPOSER) == 0) {
162 sp<GraphicBuffer> gb;
644 status_t Camera3OutputStream::detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd) {

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