/external/mesa3d/src/mesa/program/ |
prog_print.c | 45 * Return string name for given program/register file. 207 * Print a vertex program's InputsRead field in human-readable format. 225 * Print a fragment program's InputsRead field in human-readable format. 341 * by the ARB/NV program languages so we've taken some liberties here. 345 * \param prog pointer to containing program 380 sprintf(str, "program.env[%s%d]", addr, index); 383 sprintf(str, "program.local[%s%d]", addr, index); 676 * Print a single vertex/fragment program instruction. 921 * Print program, with options. 938 fprintf(f, "# Vertex Program/Shader %u\n", prog->Id) [all...] |
nvvertparse.c | 27 * NVIDIA vertex program parser. 48 #include "program.h" 54 * program attributes. 92 if (parseState->ctx->Program.ErrorString[0] == 0) { 349 * Parse absolute program parameter register "c[##]" 366 /* a numbered program parameter register */ 369 RETURN_ERROR1("Bad program parameter number"); 398 /* a numbered program parameter register */ 403 RETURN_ERROR1("Bad program parameter number"); 578 /* absolute program parameter register * [all...] |
/frameworks/base/libs/hwui/ |
Caches.cpp | 129 void Caches::setProgram(Program* program) { 130 if (!program || !program->isInUse()) { 134 if (program) { 135 program->use(); 137 mProgram = program;
|
/packages/apps/TV/src/com/android/tv/ |
MainActivity.java | 87 import com.android.tv.data.Program; 369 public void onCurrentProgramUpdated(long channelId, Program program) { 535 public void onCurrentProgramUpdated(long channelId, Program program) { 1908 final Program program = getCurrentProgram(); local [all...] |
/external/mesa3d/include/CL/ |
cl.hpp | 105 * cl::Program::Sources source(1, 107 * cl::Program program_ = cl::Program(context, source); 199 class Program; 888 F(cl_kernel_info, CL_KERNEL_PROGRAM, cl::Program) \ [all...] |
/external/curl/docs/examples/ |
Makefile.netware | 66 SCREEN = Example Program
|
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_build_util.cpp | 33 BuildUtil::BuildUtil(Program *prog) 39 BuildUtil::init(Program *prog)
|
nv50_ir_ssa.cpp | 301 Program *prog; 305 Program::convertToSSA()
|
nv50_ir_peephole.cpp | 231 bool foldAll(Program *); 253 ConstantFolding::foldAll(Program *prog) [all...] |
/external/mesa3d/src/gallium/drivers/r300/compiler/ |
r300_fragprog_emit.c | 489 for(struct rc_instruction * inst = compiler->Base.Program.Instructions.Next; 490 inst != &compiler->Base.Program.Instructions && !compiler->Base.Error; 510 /* Finish the program */
|
/external/mesa3d/src/mesa/main/ |
uniform_query.cpp | 32 #include "program/hash_table.h" 33 #include "../glsl/program.h" 41 _mesa_GetActiveUniformARB(GLhandleARB program, GLuint index, 47 _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); 78 _mesa_GetActiveUniformsiv(GLuint program, 88 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); 164 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)", caller); 172 * "The error INVALID_OPERATION is generated if program has not been 174 * program." 219 * program object currently in use and location is not -1 [all...] |
shaderobj.c | 39 #include "program/program.h" 40 #include "program/prog_parameter.h" 41 #include "program/hash_table.h" 129 _mesa_reference_program(ctx, &sh->Program, NULL); 184 /*** Shader Program object functions ***/ 205 /* Unreference the old shader program */ 276 * Clear (free) the shader program state that gets produced by linking. 303 * Free all the data that hangs off a shader program object, but not the 362 * Free/delete a shader program object [all...] |
/prebuilts/go/darwin-x86/src/html/template/ |
content.go | 39 // valid Program with a very different meaning.
|
/prebuilts/go/darwin-x86/src/math/cmplx/ |
tan.go | 91 // Program to subtract nearest integer multiple of PI
|
/prebuilts/go/linux-x86/src/html/template/ |
content.go | 39 // valid Program with a very different meaning.
|
/prebuilts/go/linux-x86/src/math/cmplx/ |
tan.go | 91 // Program to subtract nearest integer multiple of PI
|
/external/fonttools/Lib/fontTools/ttLib/tables/ |
_g_l_y_f.py | 262 if hasattr(self, "program"): 264 self.program.toXML(writer, ttFont) 283 self.program.toXML(writer, ttFont) 321 self.program = ttProgram.Program() 326 self.program.fromXML(name, attrs, content, ttFont) 361 self.program = ttProgram.Program() 362 self.program.fromBytecode(data[:numInstructions]) 377 self.program = ttProgram.Program( [all...] |
/frameworks/rs/ |
rsProgramVertex.cpp | 29 : Program(rsc, shaderText, shaderLength, params, paramLength) { 70 "Attempting to set fixed function emulation matrix projection on user program"); 88 "Attempting to set fixed function emulation matrix modelview on user program"); 106 "Attempting to set fixed function emulation matrix texture on user program"); 124 "Attempting to get fixed function emulation matrix projection on user program");
|
/external/ceres-solver/internal/ceres/ |
problem_impl.cc | 49 #include "ceres/program.h" 139 // sync with the position of the parameter in the program's parameter vector. 210 ProblemImpl::ProblemImpl() : program_(new internal::Program) {} 213 program_(new internal::Program) {} 613 // take the residual blocks from the underlying program. 614 Program program; local 615 *program.mutable_residual_blocks() = 624 *program.mutable_parameter_blocks(); 629 // the underlying program object [all...] |
/external/llvm/tools/bugpoint/ |
Miscompilation.cpp | 1 //===- Miscompilation.cpp - Debug program miscompilations -----------------===// 58 /// group, see if they still break the program. 64 // First, run the program with just the Suffix passes. If it is still broken 73 << " on the input program!\n"; 79 // Check to see if the finished program matches the reference output... 88 << "no passes are run, nondeterministic program?\n"; 97 // Next, see if the program is broken if we run the "prefix" passes first, 103 // passes must be run before the kept passes to break it. If the program 111 << " on the input program!\n"; 153 << " on the input program!\n" [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_vtbl.c | 496 assert((state->Program[0] & 0x1ff) + 2 == state->ProgramSize); 498 emit(intel, state->Program, state->ProgramSize * sizeof(GLuint)); 500 i915_disassemble_program(state->Program, state->ProgramSize);
|
/external/mesa3d/src/mesa/state_tracker/ |
st_program.c | 38 #include "program/prog_parameter.h" 39 #include "program/prog_print.h" 40 #include "program/programopt.h" 60 * Delete a vertex program variant. Note the caller must unlink 103 * Delete a fragment program variant. Note the caller must unlink 120 * Free all variants of a fragment program. 138 * Delete a geometry program variant. Note the caller must unlink 152 * Free all variants of a geometry program. 173 * \param outputMapping to map vertex program output registers (VERT_RESULT_x) 208 /* Compute mapping of vertex program outputs to slots 1271 struct gl_program *program = (struct gl_program *) data; local [all...] |
/external/opencv3/3rdparty/include/opencl/1.2/CL/ |
cl.hpp | 109 * cl::Program::Sources source(1, 111 * cl::Program program_ = cl::Program(context, source); 255 class Program; [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 2 * drawElements Quality Program EGL Module 99 class Program : public glu::ShaderProgram 102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) 420 Program program(gl, vertexShader, fragmentShader); 421 TCU_CHECK(program.isOk()); 423 GLuint glProgram = program.getProgram(); 495 Program program(gl, vertexShader, fragmentShader); 496 TCU_CHECK(program.isOk()) [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 2 * drawElements Quality Program OpenGL (ES) Module 67 using glu::Program; 116 class CheckedProgram : public Program 120 : Program (renderCtx) 443 void ShaderProgramAttacher::attach (GLuint shader, GLuint program) 446 glAttachShader(program, shader), 450 void ShaderProgramAttacher::detach (GLuint shader, GLuint program) 453 glDetachShader(program, shader), 457 GLuint ShaderProgramAttacher::getAttachment (GLuint program) 464 gl().getAttachedShaders(program, shadersLen, &numShaders, shaders) [all...] |