/external/deqp/modules/gles3/functional/ |
es3fDitheringTests.cpp | 98 DitheringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, bool isEnabled, PatternType patternType, const tcu::Vec4& color); 113 const glu::RenderContext& m_renderCtx; 138 DitheringCase::DitheringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* const name, const char* const description, const bool ditheringEnabled, const PatternType patternType, const Vec4& color)
|
es3fShaderApiTests.cpp | 148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info) 188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program) 267 ShaderAllocator (glu::RenderContext& context, SourceGenerator& generator); 280 const glu::RenderContext& m_context; 285 ShaderAllocator::ShaderAllocator (glu::RenderContext& context, SourceGenerator& generator) 339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) 348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) 363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) 762 glu::RenderContext& renderCtx = m_context.getRenderContext(); 787 glu::RenderContext& renderCtx = m_context.getRenderContext() [all...] |
es3fASTCDecompressionCases.cpp | 200 static inline ASTCSupportLevel getASTCSupportLevel (const glu::ContextInfo& contextInfo, const glu::RenderContext& renderCtx) 330 const glu::RenderContext& renderCtx = m_context.getRenderContext(); 428 const glu::RenderContext& renderCtx = m_context.getRenderContext(); 559 const glu::RenderContext& renderCtx = m_context.getRenderContext();
|
es3fScissorTests.cpp | 64 glu::RenderContext& rc = m_context.getRenderContext();
|
es3fShaderFragDataTests.cpp | 148 const glu::RenderContext& renderCtx = m_context.getRenderContext(); 230 const glu::RenderContext& renderCtx = m_context.getRenderContext();
|
es3fFboCompletenessTests.cpp | 177 ES3Checker (const glu::RenderContext& ctx) 438 Checker* createChecker (const glu::RenderContext& ctx) { return new ES3Checker(ctx); }
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/ |
BaseShader.java | 28 import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
111 public RenderContext context;
204 public void begin (Camera camera, RenderContext context) {
|
/external/deqp/framework/platform/X11/ |
tcuX11GlxPlatform.cpp | 51 using glu::RenderContext; 79 RenderContext* createContext (const RenderConfig& config, 163 class GlxRenderContext : public RenderContext 210 RenderContext* GlxContextFactory::createContext (const RenderConfig& config, 214 GlxRenderContext* const renderContext = new GlxRenderContext(*this, config); 215 return renderContext;
|
/external/deqp/modules/gles2/functional/ |
es2fScissorTests.cpp | 54 glu::RenderContext& rc = m_context.getRenderContext();
|
es2fShaderFragDataTests.cpp | 148 const glu::RenderContext& renderCtx = m_context.getRenderContext();
|
/external/deqp/modules/glshared/ |
glsTextureTestUtil.hpp | 195 ProgramLibrary (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision); 205 const glu::RenderContext& m_context; 215 TextureRenderer (const glu::RenderContext& context, tcu::TestLog& log, glu::GLSLVersion glslVersion, glu::Precision texCoordPrecision); 227 const glu::RenderContext& m_renderCtx;
|
glsLongStressCase.hpp | 273 const glu::RenderContext& renderCtx, 298 const glu::RenderContext& m_renderCtx;
|
glsTextureBufferCase.cpp | 381 glu::ShaderProgram* createRenderProgram (glu::RenderContext& renderContext, 387 const glu::GLSLVersion glslVersion = glu::getContextTypeGLSLVersion(renderContext.getType()); 392 glu::ShaderProgram* const program = new glu::ShaderProgram(renderContext, glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); 553 glu::RenderContext& renderContext, 566 modifyBufferSubData(log, rng, renderContext.getFunctions(), texture); 569 modifyMapWrite(log, rng, renderContext.getFunctions(), texture); 572 modifyMapReadWrite(log, resultCollector, rng, renderContext.getFunctions(), texture); 575 void renderGL (glu::RenderContext& renderContext [all...] |
glsLifetimeTests.cpp | 106 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src) 119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) 232 const RenderContext& renderCtx = ctx.getRenderContext(); 484 void setViewport (const RenderContext& renderCtx, const Rectangle& rect) 489 void readRectangle (const RenderContext& renderCtx, const Rectangle& rect, Surface& dst) 495 Rectangle randomViewport (const RenderContext& ctx, GLint maxWidth, GLint maxHeight, 694 const RenderContext& getRenderContext (void) const { return m_ctx.getRenderContext(); } [all...] |
glsVertexArrayTests.cpp | 720 ContextArrayPack::ContextArrayPack (glu::RenderContext& renderCtx, sglr::Context& drawContext) 749 ContextShaderProgram (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 755 static std::string genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 756 static std::string genFragmentSource (const glu::RenderContext& ctx); 760 static sglr::pdec::ShaderProgramDeclaration createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays); 766 ContextShaderProgram::ContextShaderProgram (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) 876 std::string ContextShaderProgram::genVertexSource (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) 1020 std::string ContextShaderProgram::genFragmentSource (const glu::RenderContext& ctx) 1123 sglr::pdec::ShaderProgramDeclaration ContextShaderProgram::createProgramDeclaration (const glu::RenderContext& ctx, const std::vector<ContextArray*>& arrays) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSeparateShaderTests.cpp | 87 using glu::RenderContext; 610 ShaderProgramWrapper (const RenderContext& renderCtx, 626 RawProgramWrapper (const RenderContext& renderCtx, 976 void setViewport (const RenderContext& renderCtx, const Rectangle& rect) 981 void readRectangle (const RenderContext& renderCtx, const Rectangle& rect, Surface& dst) 987 Rectangle randomViewport (const RenderContext& ctx, Random& rnd, 1024 const RenderContext& getRenderContext (void); 1060 const RenderContext& SeparateShaderTest::getRenderContext (void) 1117 const RenderContext& renderCtx = getRenderContext(); [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
ShaderTest.java | 39 import com.badlogic.gdx.graphics.g3d.utils.RenderContext;
153 public void begin (Camera camera, RenderContext context) {
|
MultipleRenderTargetTest.java | 47 import com.badlogic.gdx.graphics.g3d.utils.RenderContext; 71 RenderContext renderContext; 112 renderContext = new RenderContext(new DefaultTextureBinder(DefaultTextureBinder.ROUNDROBIN)); 209 renderContext.begin(); 238 currentShader.begin(camera, renderContext); 248 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(DIFFUSE_ATTACHMENT))); 250 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(NORMAL_ATTACHMENT))); 252 renderContext.textureBinder.bind(frameBuffer.getColorBufferTexture(POSITION_ATTACHMENT))) [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureMipmapTests.cpp | 77 glu::RenderContext& renderCtx, 99 glu::RenderContext& m_renderCtx; 116 glu::RenderContext& renderCtx, 378 glu::RenderContext& renderCtx, 399 glu::RenderContext& m_renderCtx; 415 glu::RenderContext& renderCtx,
|
/external/deqp/modules/gles3/accuracy/ |
es3aTextureMipmapTests.cpp | 74 glu::RenderContext& renderCtx, 96 glu::RenderContext& m_renderCtx; 113 glu::RenderContext& renderCtx, 371 glu::RenderContext& renderCtx, 392 glu::RenderContext& m_renderCtx; 408 glu::RenderContext& renderCtx,
|
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.hpp | 53 GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport); 227 const glu::RenderContext& m_context;
|
/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 74 glu::RenderContext* ContextFactory::createContext (const glu::RenderConfig& config, const tcu::CommandLine&) const
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/ |
ParticleShader.java | 34 import com.badlogic.gdx.graphics.g3d.utils.RenderContext; 250 public void begin (final Camera camera, final RenderContext context) {
|
/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 152 FboRenderContext::FboRenderContext (RenderContext* context, const RenderConfig& config)
|
/external/deqp/modules/gles3/stress/ |
es3sOcclusionQueryTests.cpp | 76 glu::RenderContext& m_renderCtx;
|