HomeSort by relevance Sort by last modified time
    Searched refs:RenderTarget (Results 26 - 50 of 119) sorted by null

12 3 4 5

  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
BackingStore.java 39 /** Access mode RenderTarget: Frame data will be accessed as a RenderTarget. */
518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET);
520 renderTarget.getPixelData(mDimensions[0], mDimensions[1]));
582 private RenderTarget mRenderTarget = null;
683 private RenderTarget getRenderTarget() {
687 mRenderTarget = RenderTarget.currentTarget().forTexture(getTexture(), w, h);
726 RenderTarget target = (RenderTarget) backing.lock(ACCESS_RENDERTARGET)
    [all...]
CameraStreamer.java 109 EGLContext context = RenderTarget.currentContext();
117 EGLContext context = RenderTarget.currentContext();
214 ImageShader copyShader = shaderForContext(RenderTarget.currentContext());
288 protected HashMap<SurfaceTexture, RenderTarget> mClientRenderTargets
289 = new HashMap<SurfaceTexture, RenderTarget>();
335 EGLContext clientContext = RenderTarget.currentContext();
383 RenderTarget clientTarget = renderTargetFor(clientTexture);
394 protected RenderTarget renderTargetFor(SurfaceTexture surfaceTex) {
395 RenderTarget target = mClientRenderTargets.get(surfaceTex);
397 target = RenderTarget.currentTarget().forSurfaceTexture(surfaceTex)
    [all...]
ImageShader.java 243 RenderTarget target,
246 ImageShader shader = RenderTarget.currentTarget().getIdentityShader();
252 RenderTarget renderTarget = output.lockRenderTarget();
254 renderTarget,
266 RenderTarget renderTarget = output.lockRenderTarget();
268 renderTarget,
277 public void process(TextureSource texture, RenderTarget target, int width, int height) {
281 public void processMulti(TextureSource[] sources, RenderTarget target, int width, int height)
    [all...]
GLToolbox.java 28 * TODO: Make this package-private as RenderTarget and TextureSource should suffice as public
76 public static void readTarget(RenderTarget target, ByteBuffer pixels, int width, int height) {
  /external/deqp/framework/platform/osx/
tcuOSXPlatform.cpp 77 const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; }
84 RenderTarget m_renderTarget;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 546 blendd.RenderTarget[0].BlendEnable = TRUE;
547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha
549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha
551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha
553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 51 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT];
  /external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp 259 MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0);
266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags)
289 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
302 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
340 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
354 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
421 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
444 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
593 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
608 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target
    [all...]
es31fSampleShadingTests.cpp 239 SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type);
262 SampleShadingRenderingCase::SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type)
472 SampleShadingRenderingCase::RenderTarget target;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.cpp 213 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
221 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
232 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()),
239 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()));
  /external/deqp/modules/gles2/
tes2InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/modules/gles3/
tes3InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/modules/gles31/
tes31InfoTests.cpp 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
  /external/deqp/framework/opengl/
gluRenderContext.hpp 32 class RenderTarget;
206 virtual const tcu::RenderTarget& getRenderTarget (void) const = DE_NULL;
gluFboRenderContext.cpp 287 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
  /external/deqp/modules/gles3/functional/
es3fRasterizationTests.cpp 97 enum RenderTarget
113 BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize);
133 const RenderTarget m_renderTarget;
144 BaseRenderingCase::BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize)
422 BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples);
435 BaseTriangleCase::BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples)
436 : BaseRenderingCase (context, name, desc, renderTarget, numSamples, DEFAULT_RENDER_SIZE)
498 BaseLineCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, int numSamples)
    [all...]
es3fDepthStencilClearTests.cpp 204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
205 int width = renderTarget.getWidth();
206 int height = renderTarget.getHeight();
209 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
212 if ((m_testDepth && renderTarget.getDepthBits() == 0) ||
213 (m_testStencil && renderTarget.getStencilBits() == 0))
232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
233 int width = renderTarget.getWidth()
    [all...]
es3fPrerequisiteTests.cpp 176 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
177 tcu::PixelFormat pixelFormat = renderTarget.getPixelFormat();
178 int targetWidth = renderTarget.getWidth();
179 int targetHeight = renderTarget.getHeight();
  /external/deqp/framework/egl/
egluGLContextFactory.cpp 135 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_glRenderTarget; }
157 tcu::RenderTarget m_glRenderTarget;
426 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples);
538 m_glRenderTarget = tcu::RenderTarget(newWidth, newHeight,
  /external/deqp/framework/platform/X11/
tcuX11GlxPlatform.cpp 53 using tcu::RenderTarget;
174 virtual const tcu::RenderTarget& getRenderTarget (void) const;
182 RenderTarget m_renderTarget;
668 const RenderTarget& GlxRenderContext::getRenderTarget (void) const
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];
  /external/deqp/framework/referencerenderer/
rrRenderer.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
202 int width = renderTarget.getWidth();
203 int height = renderTarget.getHeight();
206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
209 if ((m_testDepth && renderTarget.getDepthBits() == 0) ||
210 (m_testStencil && renderTarget.getStencilBits() == 0))
229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
230 int width = renderTarget.getWidth()
    [all...]
es2fPrerequisiteTests.cpp 176 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
177 tcu::PixelFormat pixelFormat = renderTarget.getPixelFormat();
178 int targetWidth = renderTarget.getWidth();
179 int targetHeight = renderTarget.getHeight();
  /external/deqp/framework/platform/ios/
tcuIOSPlatform.mm 281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);

Completed in 514 milliseconds

12 3 4 5