/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
BackingStore.java | 39 /** Access mode RenderTarget: Frame data will be accessed as a RenderTarget. */ 518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET); 520 renderTarget.getPixelData(mDimensions[0], mDimensions[1])); 582 private RenderTarget mRenderTarget = null; 683 private RenderTarget getRenderTarget() { 687 mRenderTarget = RenderTarget.currentTarget().forTexture(getTexture(), w, h); 726 RenderTarget target = (RenderTarget) backing.lock(ACCESS_RENDERTARGET) [all...] |
CameraStreamer.java | 109 EGLContext context = RenderTarget.currentContext(); 117 EGLContext context = RenderTarget.currentContext(); 214 ImageShader copyShader = shaderForContext(RenderTarget.currentContext()); 288 protected HashMap<SurfaceTexture, RenderTarget> mClientRenderTargets 289 = new HashMap<SurfaceTexture, RenderTarget>(); 335 EGLContext clientContext = RenderTarget.currentContext(); 383 RenderTarget clientTarget = renderTargetFor(clientTexture); 394 protected RenderTarget renderTargetFor(SurfaceTexture surfaceTex) { 395 RenderTarget target = mClientRenderTargets.get(surfaceTex); 397 target = RenderTarget.currentTarget().forSurfaceTexture(surfaceTex) [all...] |
ImageShader.java | 243 RenderTarget target, 246 ImageShader shader = RenderTarget.currentTarget().getIdentityShader(); 252 RenderTarget renderTarget = output.lockRenderTarget(); 254 renderTarget, 266 RenderTarget renderTarget = output.lockRenderTarget(); 268 renderTarget, 277 public void process(TextureSource texture, RenderTarget target, int width, int height) { 281 public void processMulti(TextureSource[] sources, RenderTarget target, int width, int height) [all...] |
GLToolbox.java | 28 * TODO: Make this package-private as RenderTarget and TextureSource should suffice as public 76 public static void readTarget(RenderTarget target, ByteBuffer pixels, int width, int height) {
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/external/deqp/framework/platform/osx/ |
tcuOSXPlatform.cpp | 77 const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 84 RenderTarget m_renderTarget;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
d3d11gears.cpp | 546 blendd.RenderTarget[0].BlendEnable = TRUE; 547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha 549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha 551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha 553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d10_1.idl | 51 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[D3D10_SIMULTANEOUS_RENDER_TARGET_COUNT];
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/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 259 MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0); 266 MultisampleRenderCase::MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags) 289 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 302 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 340 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 354 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 421 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 444 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 593 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 608 SamplePosDistributionCase::SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target [all...] |
es31fSampleShadingTests.cpp | 239 SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type); 262 SampleShadingRenderingCase::SampleShadingRenderingCase (Context& ctx, const char* name, const char* desc, RenderTarget target, int numSamples, TestType type) 472 SampleShadingRenderingCase::RenderTarget target;
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineReferenceRenderer.cpp | 213 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()), 221 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()), 232 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()), 239 m_renderTarget = new rr::RenderTarget(rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorBuffer.getAccess()));
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/external/deqp/modules/gles2/ |
tes2InfoTests.cpp | 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
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/external/deqp/modules/gles3/ |
tes3InfoTests.cpp | 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
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/external/deqp/modules/gles31/ |
tes31InfoTests.cpp | 102 const tcu::RenderTarget& rt = m_context.getRenderTarget();
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/external/deqp/framework/opengl/ |
gluRenderContext.hpp | 32 class RenderTarget; 206 virtual const tcu::RenderTarget& getRenderTarget (void) const = DE_NULL;
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gluFboRenderContext.cpp | 287 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
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/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | 97 enum RenderTarget 113 BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize); 133 const RenderTarget m_renderTarget; 144 BaseRenderingCase::BaseRenderingCase (Context& context, const char* name, const char* desc, RenderTarget target, int numSamples, int renderSize) 422 BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples); 435 BaseTriangleCase::BaseTriangleCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, BaseRenderingCase::RenderTarget renderTarget, int numSamples) 436 : BaseRenderingCase (context, name, desc, renderTarget, numSamples, DEFAULT_RENDER_SIZE) 498 BaseLineCase (Context& context, const char* name, const char* desc, glw::GLenum primitiveDrawType, PrimitiveWideness wideness, BaseRenderingCase::RenderTarget renderTarget, int numSamples) [all...] |
es3fDepthStencilClearTests.cpp | 204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 205 int width = renderTarget.getWidth(); 206 int height = renderTarget.getHeight(); 209 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 213 (m_testStencil && renderTarget.getStencilBits() == 0)) 232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 233 int width = renderTarget.getWidth() [all...] |
es3fPrerequisiteTests.cpp | 176 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 177 tcu::PixelFormat pixelFormat = renderTarget.getPixelFormat(); 178 int targetWidth = renderTarget.getWidth(); 179 int targetHeight = renderTarget.getHeight();
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/external/deqp/framework/egl/ |
egluGLContextFactory.cpp | 135 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_glRenderTarget; } 157 tcu::RenderTarget m_glRenderTarget; 426 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples); 538 m_glRenderTarget = tcu::RenderTarget(newWidth, newHeight,
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/external/deqp/framework/platform/X11/ |
tcuX11GlxPlatform.cpp | 53 using tcu::RenderTarget; 174 virtual const tcu::RenderTarget& getRenderTarget (void) const; 182 RenderTarget m_renderTarget; 668 const RenderTarget& GlxRenderContext::getRenderTarget (void) const
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
d3d10_1.idl | 84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];
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/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthStencilClearTests.cpp | 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 202 int width = renderTarget.getWidth(); 203 int height = renderTarget.getHeight(); 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 210 (m_testStencil && renderTarget.getStencilBits() == 0)) 229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 230 int width = renderTarget.getWidth() [all...] |
es2fPrerequisiteTests.cpp | 176 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 177 tcu::PixelFormat pixelFormat = renderTarget.getPixelFormat(); 178 int targetWidth = renderTarget.getWidth(); 179 int targetHeight = renderTarget.getHeight();
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/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 281 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, 0);
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