/external/skia/samplecode/ |
SampleApp.cpp | 615 { "No tiling", SK_Scalar1 , SK_Scalar1 }, // kNo_Tiling 618 { "1/4x1/4" , SK_Scalar1 / 4 , SK_Scalar1 / 4 }, // kRel_4x4_Tiling 619 { "1/1x1/16" , SK_Scalar1 , SK_Scalar1 / 16 }, // kRel_1x16_Tiling 620 { "1/16x1/1" , SK_Scalar1 / 16 , SK_Scalar1 }, // kRel_16x1_Tiling 628 return SkSize::Make(info->w > SK_Scalar1 ? info->w : this->width() * info->w, 629 info->h > SK_Scalar1 ? info->h : this->height() * info->h) [all...] |
SamplePathFill.cpp | 59 const SkScalar dx = SK_Scalar1 * 5; 60 const SkScalar dy = SK_Scalar1 * 10;
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SampleCamera.cpp | 78 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
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SampleDash.cpp | 28 matrix.setScale(SkIntToScalar(width), SK_Scalar1);
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SampleLayers.cpp | 32 SkPoint pts[] = { { 0, 0 }, { 0, SK_Scalar1*20 } }; 109 m.setScale(SK_Scalar1, -SK_Scalar1);
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SampleFatBits.cpp | 90 fInverse.setScale(SK_Scalar1 / zoom, SK_Scalar1 / zoom); 126 paint->setStrokeWidth(SK_Scalar1); 243 p.setStrokeWidth(SK_Scalar1 * fZoom); 252 p.setStrokeWidth(SK_Scalar1 * fZoom); 285 r.inset(SK_Scalar1/3, SK_Scalar1/3);
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/external/skia/bench/ |
TextBench.cpp | 135 canvas->translate(SK_Scalar1, SK_Scalar1);
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BlurRectBench.cpp | 60 SkScalar pad = fRadius*3/2 + SK_Scalar1; 61 SkRect r = SkRect::MakeWH(2 * pad + SK_Scalar1, 2 * pad + SK_Scalar1);
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PathBench.cpp | 156 const SkScalar dx = SK_Scalar1 * 5; 157 const SkScalar dy = SK_Scalar1 * 10; 230 tempBounds.setXYWH(0, 0, SK_Scalar1, SK_Scalar1); 394 fMatrix.setScale(5 * SK_Scalar1, 6 * SK_Scalar1); 482 fMatrix.setRotate(60 * SK_Scalar1); 530 result.addPath(fPaths1[idx], 2 * SK_Scalar1, 5 * SK_Scalar1); 701 if (size < SK_Scalar1) { [all...] |
/external/skia/gm/ |
shadertext3.cpp | 22 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
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textblobmixedsizes.cpp | 150 canvas->translate(bounds.width() + SK_Scalar1 * kPadX, 0); 154 canvas->translate(0, bounds.height() + SK_Scalar1 * kPadY);
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fatpathfill.cpp | 58 paint.setStrokeWidth(SK_Scalar1);
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blurrect.cpp | 68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; 116 SkScalar scales[] = { SK_Scalar1, 0.6f };
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gradients_2pt_conical.cpp | 22 static const SkScalar gPos0[] = { 0, SK_Scalar1 }; 23 static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; 25 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
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/external/skia/src/animator/ |
SkDrawGradient.cpp | 82 if (offsets[offsets.count()-1] != SK_Scalar1) { 91 if (offsets[i] > SK_Scalar1) {
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/external/skia/tests/ |
PaintImageFilterTest.cpp | 30 SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1}; 77 SkScalar pos[] = {0, SK_ScalarHalf, SK_Scalar1};
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Point3Test.cpp | 25 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(v.length(), SK_Scalar1)); 32 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(p.length(), SK_Scalar1)); 104 REPORTER_ASSERT(reporter, SkScalarNearlyEqual(newLength, SK_Scalar1));
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/external/skia/include/utils/ |
SkLayer.h | 105 this->draw(canvas, SK_Scalar1);
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/external/skia/src/core/ |
SkBitmapCache.cpp | 187 BitmapKey key(genID, SK_Scalar1, SK_Scalar1, subset); 212 BitmapKey key(genID, SK_Scalar1, SK_Scalar1, SkIRect::MakeEmpty());
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SkScalerContext.h | 60 SkASSERT(0 <= c && c <= SK_Scalar1); 70 setPaintGamma(SK_Scalar1); 71 setDeviceGamma(SK_Scalar1);
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SkGeometry.cpp | 38 return x > 0 && x < SK_Scalar1; 57 SkASSERTF(r >= 0 && r < SK_Scalar1, "numer %f, denom %f, r %f", numer, denom, r); 109 SkASSERT(t >= 0 && t <= SK_Scalar1); 131 SkASSERT(t >= 0 && t <= SK_Scalar1); 149 SkASSERT(t > 0 && t < SK_Scalar1); 295 SkASSERT(t >= 0 && t <= SK_Scalar1); 346 SkASSERT(t >= 0 && t <= SK_Scalar1); 394 SkASSERT(t > 0 && t < SK_Scalar1); 474 SK_Scalar1 - tValues[i], &t)) { 839 if (t[i] > 0 && t[i] < SK_Scalar1) { [all...] |
/external/skia/src/fonts/ |
SkGScalerContext.cpp | 52 rec->fPreScaleX = SK_Scalar1; 54 rec->fPost2x2[0][0] = rec->fPost2x2[1][1] = SK_Scalar1; 63 fMatrix.preScale(SK_Scalar1 / STD_SIZE, SK_Scalar1 / STD_SIZE);
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/external/skia/src/gpu/ |
GrPathRendering.cpp | 70 rec.fPreScaleX = rec.fPost2x2[0][0] = rec.fPost2x2[1][1] = SK_Scalar1;
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/external/skia/src/effects/ |
SkDashPathEffect.cpp | 48 radius = SK_Scalar1; // hairlines 213 if (SkScalarNearlyEqual(SK_Scalar1, tangent.fX) || 214 SkScalarNearlyEqual(-SK_Scalar1, tangent.fX)) { 216 } else if (SkScalarNearlyEqual(SK_Scalar1, tangent.fY) || 217 SkScalarNearlyEqual(-SK_Scalar1, tangent.fY)) {
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SkPerlinNoiseShader.cpp | 197 fGradient[channel][i].fX + SK_Scalar1, gHalfMax16bits)); 199 fGradient[channel][i].fY + SK_Scalar1, gHalfMax16bits)); 363 fractionValue.fX -= SK_Scalar1; // Offset (-1,0) 366 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) 384 SkScalar ratio = SK_Scalar1; 414 return SkScalarPin(turbulenceFunctionResult, 0, SK_Scalar1); 452 fMatrix.setTranslate(-newMatrix.getTranslateX() + SK_Scalar1, -newMatrix.getTranslateY() + SK_Scalar1); 465 point.fX += SK_Scalar1; [all...] |