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  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 237 sglr::drawQuad(*getCurrentContext(), program, tcu::Vec3(-1.0f, -1.0f, 0.0f), tcu::Vec3(-1.0f + w*2.0f, -1.0f + h*2.0f, 0.0f));
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es3fTextureFormatTests.cpp 675 computeQuadTexCoord3D(texCoord, tcu::Vec3(0.0f, 0.0f, r), tcu::Vec3(1.0f, 1.0f, r), tcu::IVec3(0,1,2));
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es3fFragmentOutputTests.cpp 62 using tcu::Vec3;
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es3fShaderCommonFunctionTests.cpp 46 using tcu::Vec3;
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  /external/deqp/modules/glshared/
glsVertexArrayTests.cpp 108 "vec3", // OUTPUTTYPE_VEC3,
689 "vec3", // OUTPUTTYPE_VEC3,
779 void calcShaderColorCoord (tcu::Vec2& coord, tcu::Vec3& color, const tcu::Vector<T, 4>& attribValue, bool isCoordinate, int numComponents)
836 tcu::Vec3 color = tcu::Vec3(1.0, 1.0, 1.0);
927 "\thighp vec3 color = vec3(1.0, 1.0, 1.0);\n";
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glsDrawTest.cpp 138 "vec3", // OUTPUTTYPE_VEC3,
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glsLongStressCase.cpp 56 using tcu::Vec3;
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSamplerTests.cpp 534 vertices[vertexNdx].texCoord.xyz() = (vertices[vertexNdx].texCoord.swizzle(0, 1, 2) - tcu::Vec3(0.5f)) * 4.0f;
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  /external/deqp/modules/gles3/accuracy/
es3aTextureMipmapTests.cpp 51 using tcu::Vec3;
  /external/deqp/modules/gles31/functional/
es31fCopyImageTests.cpp     [all...]
es31fShaderImageLoadStoreTests.cpp 59 using tcu::Vec3;
565 m_log << TestLog::Message << "// Assigning to uniform " << name << ": " << Vec3(x, y, z) << TestLog::EndMessage;
905 "uniform highp vec3 u_texCoordLD;\n"
906 "uniform highp vec3 u_texCoordRD;\n"
907 "uniform highp vec3 u_texCoordLU;\n"
908 "uniform highp vec3 u_texCoordRU;\n"
916 " highp vec3 texCoord = u_texCoordLD*(1.0-s)*(1.0-t)\n"
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es31fShaderCommonFunctionTests.cpp 50 using tcu::Vec3;
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es31fPrimitiveBoundingBoxTests.cpp 89 tcu::Vec3 min;
90 tcu::Vec3 max;
895 "flat in highp vec3 v_bbox_clipMin;\n"
896 "flat in highp vec3 v_bbox_clipMax;\n"
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es31fTextureBorderClampTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderCommonFunctionTests.cpp 52 using tcu::Vec3;
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