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  /external/v8/test/mjsunit/
array-constructor-feedback.js 177 // Test: create arrays in two contexts, verifying that the correct
197 // should deal with arguments that create holey arrays.
220 // Test: Make sure that crankshaft continues with feedback for large arrays.
array-indexing.js 30 // Sparse arrays with length 42000.
101 // Find in non-arrays.
173 //Find in non-arrays.
allocation-site-info.js 117 // The test below is in a loop because arrays that live
267 // We have two cases, one for literals one for constructed arrays.
356 // Case: make sure nested arrays benefit from allocation site feedback as
359 // Make sure we handle nested arrays
438 // Make sure we handle nested arrays
array-functions-prototype-misc.js 30 * and large arrays. Some of these methods are specified such that they
89 // Don't run largest size on non-arrays or we'll be here for ever.
152 // Concat only applies to real arrays, unlike most of the other methods.
317 // Check that the Array functions work also properly on non-Arrays
debug-referenced-by.js 44 // Add some more references from simple objects and arrays.
prototype.js 75 // Make sure that arrays and functions in the prototype chain works;
  /external/deqp/modules/glshared/
glsDrawTest.cpp     [all...]
  /external/v8/src/js/
array.js 81 // Global list of arrays visited during toString, toLocaleString and
87 // arrays. Dupes have not been removed.
135 // Optimized for sparse arrays if separator is ''.
158 // Only use the sparse variant on arrays that are likely to be sparse and the
182 // visited arrays.
197 // Fast case for one-element arrays.
271 // special array operations to handle sparse arrays in a sensible fashion.
301 // special array operations to handle sparse arrays in a sensible fashion.
457 // Fast case for one-element arrays.
569 // For implementing reverse() on large, sparse arrays
    [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 569 GLW_APICALL void GLW_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays)
573 if (arrays)
576 arrays[ndx] = ctx->vertexArrays.allocate();
  /frameworks/base/media/java/android/media/audiofx/
AudioEffect.java     [all...]
  /build/soong/cc/
clang.go 16 "-fprefetch-loop-arrays",
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/
GL30Profiler.java 1446 public void glDeleteVertexArrays (int n, int[] arrays, int offset) {
1448 gl30.glDeleteVertexArrays(n, arrays, offset);
1453 public void glDeleteVertexArrays (int n, IntBuffer arrays) {
1455 gl30.glDeleteVertexArrays(n, arrays);
1460 public void glGenVertexArrays (int n, int[] arrays, int offset) {
1462 gl30.glGenVertexArrays(n, arrays, offset);
1467 public void glGenVertexArrays (int n, IntBuffer arrays) {
1469 gl30.glGenVertexArrays(n, arrays);
    [all...]
  /external/opencv3/modules/core/src/
copy.cpp 347 const Mat* arrays[] = { this, &dst }; local
349 NAryMatIterator it(arrays, ptrs, 2);
388 const Mat* arrays[] = { this, &dst, &mask, 0 }; local
390 NAryMatIterator it(arrays, ptrs);
399 const Mat* arrays[] = { this }; local
401 NAryMatIterator it(arrays, &dptr, 1);
559 const Mat* arrays[] = { this, !mask.empty() ? &mask : 0, 0 }; local
561 NAryMatIterator it(arrays, ptrs);
    [all...]
  /external/opencv3/modules/imgproc/src/
accum.cpp 922 const Mat* arrays[] = {&src, &dst, &mask, 0}; local
924 NAryMatIterator it(arrays, ptrs);
1005 const Mat* arrays[] = {&src, &dst, &mask, 0}; local
1093 const Mat* arrays[] = {&src1, &src2, &dst, &mask, 0}; local
1179 const Mat* arrays[] = {&src, &dst, &mask, 0}; local
    [all...]
  /external/v8/test/mjsunit/compiler/
dead-loops.js 53 // Involves only reads on typed arrays, and {i} doesn't overflow.
  /external/v8/test/mjsunit/es6/
typedarray-of.js 31 // For typed arrays of floating point values, values are not rounded.
typedarray-reduce.js 18 // Shallow-copies arrays, returns everything else verbatim.
33 // records all calls in an array on the function (as arrays of arguments
  /prebuilts/go/darwin-x86/test/
escape_array.go 7 // Test escape analysis for arrays and some large things
  /prebuilts/go/darwin-x86/test/ken/
slicearray.go 7 // Test basic operations of slices and arrays.
  /prebuilts/go/linux-x86/test/
escape_array.go 7 // Test escape analysis for arrays and some large things
  /prebuilts/go/linux-x86/test/ken/
slicearray.go 7 // Test basic operations of slices and arrays.
  /development/ndk/platforms/android-5/include/GLES2/
gl2ext.h 534 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
535 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
539 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
540 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 35 void glDeleteVertexArrays ( GLsizei n, const GLuint *arrays )
36 void glGenVertexArrays ( GLsizei n, GLuint *arrays )
  /prebuilts/go/darwin-x86/src/runtime/
msize.go 40 // The SizeToClass lookup is implemented using two arrays,
46 // size divided by 128 (rounded up). The arrays are filled in

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