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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2RevoluteJoint.cpp 85 m_rA = b2Mul(qA, m_localAnchorA - m_localCenterA);
86 m_rB = b2Mul(qB, m_localAnchorB - m_localCenterB);
345 b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA);
346 b2Vec2 rB = b2Mul(qB, m_localAnchorB - m_localCenterB);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2World.cpp 1039 b2Vec2 center = b2Mul(xf, circle->m_p);
1041 b2Vec2 axis = b2Mul(xf.q, b2Vec2(1.0f, 0.0f));
1050 b2Vec2 v1 = b2Mul(xf, edge->m_vertex1);
1051 b2Vec2 v2 = b2Mul(xf, edge->m_vertex2);
1062 b2Vec2 v1 = b2Mul(xf, vertices[0]);
1065 b2Vec2 v2 = b2Mul(xf, vertices[i]);
1082 vertices[i] = b2Mul(xf, poly->m_vertices[i]);

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