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Searched
refs:b2Shape
(Results
26 - 31
of
31
) sorted by null
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2
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Body.cpp
12
b2Shape
* shape = (
b2Shape
*)shapeAddr;
35
b2Shape
* shape = (
b2Shape
*)shapeAddr;
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h
23
#include <Box2D/Collision/Shapes/
b2Shape
.h>
145
b2Fixture* CreateFixture(const
b2Shape
* shape, float32 density);
b2World.cpp
1035
case
b2Shape
::e_circle:
1047
case
b2Shape
::e_edge:
1056
case
b2Shape
::e_chain:
1073
case
b2Shape
::e_polygon:
b2Body.cpp
205
b2Fixture* b2Body::CreateFixture(const
b2Shape
* shape, float32 density)
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2PolygonShape.cpp
22
b2Shape
* b2PolygonShape::Clone(b2BlockAllocator* allocator) const
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.cpp
64
b2Shape
* shapeA = fixtureA->GetShape();
65
b2Shape
* shapeB = fixtureB->GetShape();
Completed in 87 milliseconds
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