/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 570 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); 670 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 568 GLES20.glUniformMatrix4fv(params[INDEX_MATRIX].handle, 1, false, mTempMatrix, MATRIX_SIZE); 668 GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0); [all...] |
/external/autotest/client/deps/nvmap_compactor/src/ |
nvmap_carveout_compactor.c | 282 glUniformMatrix4fv(transformMatrixUniform, 1, GL_FALSE,
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/frameworks/base/libs/hwui/debug/ |
nullgles.cpp | 255 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {}
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unwrap_gles.h | 873 #undef glUniformMatrix4fv
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wrap_gles.h | [all...] |
/cts/tests/tests/media/src/android/media/cts/ |
EncodeVirtualDisplayWithCompositionTest.java | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES32Direct.inl | 335 gl->uniformMatrix4fv = &glUniformMatrix4fv;
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 138 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20.java | [all...] |
/external/libgdx/gdx/jni/android/ |
AndroidGL20.cpp | [all...] |
/external/libgdx/gdx/jni/iosgl/ |
iosgl20.cpp | [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2.h | 506 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
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/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 603 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 181 void glUniformMatrix4fv (int location, int count, deBool transpose, const float* value);
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/external/mesa3d/include/GLES2/ |
gl2.h | 603 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 798 glUniformMatrix4fv(var, n, GL_FALSE, values); [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
ImageWallpaper.java | 598 glUniformMatrix4fv(uniformProjection, 1, false, ortho.getArray(), 0); [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ImageShader.java | 391 GLES20.glUniformMatrix4fv(uniform.getLocation(), len / 16, false, values, 0);
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/frameworks/rs/driver/ |
rsdShader.cpp | 361 RSD_CALL_GL(glUniformMatrix4fv, slot, arraySize, GL_FALSE, fd);
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/hardware/ti/omap4-aah/test/CameraHal/ |
camera_test_surfacetexture.cpp | 613 glUniformMatrix4fv(mTexMatrixHandle, 1, GL_FALSE, texMatrix);
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/prebuilts/ndk/current/platforms/android-12/arch-arm/usr/include/GLES2/ |
gl2.h | 603 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/prebuilts/ndk/current/platforms/android-12/arch-mips/usr/include/GLES2/ |
gl2.h | 603 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/prebuilts/ndk/current/platforms/android-12/arch-x86/usr/include/GLES2/ |
gl2.h | 603 GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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