/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2Distance.cpp | 93 int32 indexB; // wB index 111 v->indexB = cache->indexB[i]; 113 b2Vec2 wBLocal = proxyB->GetVertex(v->indexB); 138 v->indexB = 0; 157 cache->indexB[i] = uint8(vertices[i].indexB); 481 saveB[i] = vertices[i].indexB; 538 vertex->indexB = proxyB->GetSupport(b2MulT(transformB.q, d)); 539 vertex->wB = b2Mul(transformB, proxyB->GetVertex(vertex->indexB)); [all...] |
b2CollidePolygon.cpp | 98 c[0].id.cf.indexB = (uint8)i1; 104 c[1].id.cf.indexB = (uint8)i2; 229 cp->id.cf.indexA = cf.indexB; 230 cp->id.cf.indexB = cf.indexA;
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b2Collision.cpp | 224 vOut[numOut].id.cf.indexB = vIn[0].id.cf.indexB; 234 const b2Shape* shapeB, int32 indexB, 239 input.proxyB.Set(shapeB, indexB);
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b2Distance.h | 62 uint8 indexB[3]; ///< vertices on shape B
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b2CollideEdge.cpp | 46 cf.indexB = 0; 500 ie[0].id.cf.indexB = static_cast<uint8>(i1);
506 ie[1].id.cf.indexB = static_cast<uint8>(i2);
533 ie[0].id.cf.indexB = static_cast<uint8>(primaryAxis.index);
539 ie[1].id.cf.indexB = static_cast<uint8>(primaryAxis.index);
609 cp->id.cf.indexA = clipPoints2[i].id.cf.indexB; 610 cp->id.cf.indexB = clipPoints2[i].id.cf.indexA;
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b2Collision.h | 47 uint8 indexB; ///< Feature index on shapeB 249 const b2Shape* shapeB, int32 indexB,
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
btSimplePair.java | 61 public btSimplePair(int indexA, int indexB) { 62 this(CollisionJNI.new_btSimplePair(indexA, indexB), true);
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/frameworks/av/media/libstagefright/codecs/avc/common/src/ |
deblock.cpp | 297 int indexA, indexB; 318 /* NOTE: edge=0 and edge=1~3 are separate cases because of the difference of MbP, index A and indexB calculation */ 319 /* for edge = 1~3, MbP, indexA and indexB remain the same, and thus there is no need to re-calculate them for each edge */ 335 indexB = QP + video->FilterOffsetB; 337 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB) 340 Beta = BETA_TABLE[indexB]; 352 indexB = QPC + video->FilterOffsetB; 354 indexB = qp_clip_tab[indexB]; // IClip(0, MAX_QP, QP+video->FilterOffsetB [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/ |
ContactSolver.java | 125 vc.indexB = bodyB.m_islandIndex; 137 pc.indexB = bodyB.m_islandIndex; 183 int indexB = vc.indexB; 192 Vec2 vB = m_velocities[indexB].v; 193 float wB = m_velocities[indexB].w; 212 m_velocities[indexB].w = wB; 233 int indexB = vc.indexB; 247 Vec2 cB = m_positions[indexB].c [all...] |
Contact.java | 100 public void init(Fixture fA, int indexA, Fixture fB, int indexB) { 107 m_indexB = indexB;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/ |
b2ContactSolver.h | 49 int32 indexB;
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b2Contact.cpp | 69 b2Contact* b2Contact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator) 88 return createFcn(fixtureA, indexA, fixtureB, indexB, allocator); 92 return createFcn(fixtureB, indexB, fixtureA, indexA, allocator); 126 b2Contact::b2Contact(b2Fixture* fA, int32 indexA, b2Fixture* fB, int32 indexB) 134 m_indexB = indexB;
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b2Contact.h | 50 b2Fixture* fixtureB, int32 indexB, 182 static b2Contact* Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator); 187 b2Contact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/ |
h264bsd_deblocking.c | [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/ |
TimeOfImpact.java | 348 // "cache: "+cache.count+"-"+cache.metric+"-"+cache.indexA+"-"+cache.indexB+"\n" 355 * m_proxyB.GetVertex(cache.indexB[0]); Vec2 pointA = Mul(transformA, localPointA); Vec2 359 localPointB.set(m_proxyB.getVertex(cache.indexB[0])); 369 localPointB1.set(m_proxyB.getVertex(cache.indexB[0])); 370 localPointB2.set(m_proxyB.getVertex(cache.indexB[1])); 407 localPointB.set(m_proxyB.getVertex(cache.indexB[0])); 423 // float FindMinSeparation(int* indexA, int* indexB, float t) const 487 public float evaluate(int indexA, int indexB, float t) { 498 localPointB.set(m_proxyB.getVertex(indexB)); 513 localPointB.set(m_proxyB.getVertex(indexB)); [all...] |
Collision.java | 74 public final boolean testOverlap(Shape shapeA, int indexA, Shape shapeB, int indexB, 77 input.proxyB.set(shapeB, indexB); 179 vOutNO.id.indexB = vIn0.id.indexB; 534 c0.id.indexB = (byte) i1; 544 c1.id.indexB = (byte) i2; 744 cf.indexB = 0; 882 id.indexB = c.indexB; [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
ParticleSystem.java | 353 int b = contact.indexB; 370 pair.indexB = b; 413 int b = contact.indexB; 431 pair.indexB = b; 501 int b = contact.indexB; 520 int b = contact.indexB; 573 contact.indexB = b; 776 int b = contact.indexB; 823 int b = contact.indexB; 872 int b = contact.indexB; [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
b2FrictionJoint.cpp | 240 int32 indexB = m_bodyB->m_islandIndex; 244 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2DistanceJoint.cpp | 248 int32 indexB = m_bodyB->m_islandIndex; 252 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2MotorJoint.cpp | 292 int32 indexB = m_bodyB->m_islandIndex; 296 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2RopeJoint.cpp | 231 int32 indexB = m_bodyB->m_islandIndex; 235 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2PulleyJoint.cpp | 328 int32 indexB = m_bodyB->m_islandIndex; 332 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2WeldJoint.cpp | 332 int32 indexB = m_bodyB->m_islandIndex; 336 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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b2WheelJoint.cpp | 404 int32 indexB = m_bodyB->m_islandIndex; 408 b2Log(" jd.bodyB = bodies[%d];\n", indexB);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2Island.cpp | 430 int32 indexB = c->GetChildIndexB(); 434 input.proxyB.Set(fB->GetShape(), indexB);
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