/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 108 void glTexStorage2D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
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/external/opencv3/modules/video/src/ |
optflowgf.cpp | 629 // Crop unnecessary levels [all...] |
/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 584 const int levels = 7; local 589 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels); local 593 for (int levelNdx = 0; levelNdx < levels; levelNdx++) 604 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, m_format, width, height, levels); 619 for (int levelNdx = 0; levelNdx < levels; levelNdx++) [all...] |
es31fTextureSpecificationTests.cpp | 26 * - Randomly re-specify levels to eventually reach mipmap-complete texture. 1072 int levels; member in struct:deqp::gles31::Functional::__anon11296 1093 int levels = texCubeArraySizes[ndx].levels; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_texture.c | 353 * idea how many mipmap levels will be in a texture until we start 356 * mipmap levels later. [all...] |
/external/icu/icu4c/source/test/cintltst/ |
cbiditst.c | 120 static void printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels); 399 strcpy(buffer, "BAD LEVELS"); 445 const UBiDiLevel *levels; local 451 levels = ubidi_getLevels(bidi, &errorCode); 453 strcpy(levelChars, "BAD LEVELS"); 457 lev = levels[i]; 466 log_err("Levels: %s", levelChars); fputs("\n", stderr); 503 /* For UBIDI_REORDER_RUNS_ONLY, it would not be correct to check levels[i], 841 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 845 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec) 875 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local 1035 const UBiDiLevel *levels=test->levels; local 1146 const UBiDiLevel *levels; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 26 * - Randomly re-specify levels to eventually reach mipmap-complete texture. 859 vector<int> levels (m_numLevels); 862 levels[i] = i; 863 rnd.shuffle(levels.begin(), levels.end()); 867 int levelNdx = levels[ndx]; 4383 int levels; member in struct:deqp::gles3::Functional::__anon10982 4398 int levels; member in struct:deqp::gles3::Functional::__anon10983 4419 int levels = tex2DSizes[ndx].levels; local 4429 int levels = cubeSizes[ndx].levels; local 4482 int levels; member in struct:deqp::gles3::Functional::__anon10984 4499 int levels; member in struct:deqp::gles3::Functional::__anon10985 4522 int levels = tex2DArraySizes[ndx].levels; local 4534 int levels = tex3DSizes[ndx].levels; local [all...] |
/external/freetype/src/smooth/ |
ftgrays.c | 75 /* - It can easily be modified to render to _any_ number of gray levels */ 200 /* we don't handle tracing levels in stand-alone mode; */ 958 int* levels; local 962 levels = ras.lev_stack; 1002 levels[0] = level; 1006 level = levels[top]; 1012 levels[top] = levels[top - 1] = level - 1; [all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/src/smooth/ |
ftgrays.c | 75 /* - It can easily be modified to render to _any_ number of gray levels */ 202 /* we don't handle tracing levels in stand-alone mode; */ 1090 int* levels; local [all...] |
/external/pdfium/third_party/freetype/src/smooth/ |
ftgrays.c | 75 /* - It can easily be modified to render to _any_ number of gray levels */ 200 /* we don't handle tracing levels in stand-alone mode; */ 941 int* levels; local 945 levels = ras.lev_stack; 985 levels[0] = level; 989 level = levels[top]; 995 levels[top] = levels[top - 1] = level - 1; [all...] |
/device/google/dragon/audio/soundtrigger/ |
sound_trigger_hw.c | 190 event->phrase_extras[0].levels[0].level = 100; 191 event->phrase_extras[0].levels[0].user_id = 0;
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/device/htc/flounder/audio/soundtrigger/ |
sound_trigger_hw.c | 205 event->phrase_extras[0].levels[0].level = 100; 206 event->phrase_extras[0].levels[0].user_id = 0; 321 // Start reading data from the DSP while the upper levels do their thing.
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/external/ImageMagick/www/api/ |
quantize.php | 71 <p>Classification begins by initializing a color description tree of sufficient depth to represent each possible input color in a leaf. However, it is impractical to generate a fully-formed color description tree in the storage_class phase for realistic values of Cmax. If colors components in the input image are quantized to k-bit precision, so that Cmax= 2k-1, the tree would need k levels below the root node to allow representing each possible input color in a leaf. This becomes prohibitive because the tree's total number of nodes is 1 + sum(i=1, k, 8k).</p> 274 MagickBooleanType PosterizeImage(Image *image,const size_t levels, 289 <dt>levels</dt> 290 <dd>Number of color levels allowed in each channel. Very low values (2, 3, or 4) have the most visible effect. </dd>
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/external/eigen/demos/opengl/ |
quaternion_demo.cpp | 37 const int levels = 4; local 67 // generate other levels 69 for (int l=1; l<levels; l++)
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/external/v8/test/mjsunit/ |
debug-stepin-builtin-callback.js | 124 // Test two levels of builtin callbacks:
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/site-packages/setools/policyrep/ |
__init__.py | 240 """The number of levels.""" 241 return sum(1 for _ in self.levels()) 433 def levels(self): member in class:SELinuxPolicy 440 # libqpol unfortunately iterates over levels and sens aliases
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/prebuilts/tools/common/m2/repository/org/apache/maven/shared/maven-doxia-tools/1.0.2/ |
maven-doxia-tools-1.0.2.jar | |
/development/samples/RenderScript/Levels/src/com/android/rs/levels/ |
LevelsDalvikActivity.java | 17 package com.android.rs.levels;
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 373 void GLContext::texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) 375 m_wrapper->glTexStorage2D(target, levels, internalFormat, width, height); 378 void GLContext::texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) 380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
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/external/opencv3/3rdparty/libwebp/enc/ |
vp8enci.h | 65 typedef enum { // Rate-distortion optimization levels 261 int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma. 290 uint64_t bit_count_[4][3]; // bit counters for coded levels. 490 int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]); 510 // Pick best modes and fills the levels. Returns true if skipped.
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/external/webp/src/enc/ |
vp8enci.h | 46 typedef enum { // Rate-distortion optimization levels 210 int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma. 238 uint64_t bit_count_[4][3]; // bit counters for coded levels. 449 int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]); 469 // Pick best modes and fills the levels. Returns true if skipped.
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/development/ndk/platforms/android-21/include/GLES2/ |
gl2ext.h | [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_fbo.c | 883 imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride * 884 radeon_image->mt->levels[att->TextureLevel].height * 891 rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
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/external/selinux/checkpolicy/ |
policy_parse.y | 250 mls : sensitivities dominance opt_categories levels mlspolicy 278 levels : level_def label 279 | levels level_def [all...] |
/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
TiledImageRenderer.java | 207 int levels = 1; local 212 levels++; 214 mLevelCount = levels; 254 // 2. Decide the tile levels we want to keep as texture (in addition to 264 // The tile levels we want to keep as texture is in the range 282 // Activate the tiles of the smallest two levels.
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