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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
btGImpactShape.h 508 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
819 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
1025 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBody.cpp 90 btScalar mass,
100 m_baseMass(mass),
143 btScalar mass,
153 m_links[i].m_mass = mass;
179 btScalar mass,
194 m_links[i].m_mass = mass;
223 btScalar mass,
238 m_links[i].m_mass = mass;
268 btScalar mass,
280 m_links[i].m_mass = mass;
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/
b2PolygonShape.cpp 360 // Polygon mass, centroid, and inertia.
361 // Let rho be the polygon density in mass per unit area.
363 // mass = rho * int(dA)
364 // centroid.x = (1/mass) * rho * int(x * dA)
365 // centroid.y = (1/mass) * rho * int(y * dA)
426 // Total mass
427 massData->mass = density * area;
429 // Center of mass
437 // Shift to center of mass then to original body origin.
438 massData->I += massData->mass * (b2Dot(massData->center, massData->center) - b2Dot(center, center))
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btPolyhedralConvexShape.cpp 404 void btPolyhedralConvexShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
423 const btScalar scaledmass = mass * btScalar(0.08333333);
btBox2dShape.h 140 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
btBoxShape.h 114 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
Collision.java 292 public static Vector3 gim_get_point_inertia(Vector3 point, float mass) {
293 return CollisionJNI.gim_get_point_inertia(point, mass);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
ChainShape.java 164 massData.mass = 0.0f;
EdgeShape.java 237 massData.mass = 0.0f;
PolygonShape.java 550 // Polygon mass, centroid, and inertia.
551 // Let rho be the polygon density in mass per unit area.
553 // mass = rho * int(dA)
554 // centroid.x = (1/mass) * rho * int(x * dA)
555 // centroid.y = (1/mass) * rho * int(y * dA)
619 // Total mass
620 massData.mass = density * area;
622 // Center of mass
630 // Shift to center of mass then to original body origin.
631 massData.I += massData.mass * (Vec2.dot(massData.center, massData.center))
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Body.java 90 // Rotational inertia about the center of mass.
178 * density is non-zero, this function automatically updates the mass of the body. Contacts are not
205 // Adjust mass properties if needed.
222 * If the density is non-zero, this function automatically updates the mass of the body.
237 * associated with this fixture. This will automatically adjust the mass of the body if the body
305 // Reset the mass data.
367 * Get the world position of the center of mass. Do not modify.
374 * Get the local position of the center of mass. Do not modify.
381 * Set the linear velocity of the center of mass.
383 * @param v the new linear velocity of the center of mass
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btWorldImporter.h 157 virtual btRigidBody* createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/extras/com/badlogic/gdx/physics/bullet/extras/
ExtrasJNI.java 126 public static long SwigDirector_btBulletWorldImporter_createRigidBody(btBulletWorldImporter jself, boolean isDynamic, float mass, Matrix4 startTransform, long shape, String bodyName) {
127 return btRigidBody.getCPtr(jself.createRigidBody(isDynamic, mass, startTransform, (shape == 0) ? null : new btCollisionShape(shape, false), bodyName));
btWorldImporter.java 145 public btRigidBody createRigidBody(boolean isDynamic, float mass, Matrix4 startTransform, btCollisionShape shape, String bodyName) {
146 return btRigidBody.getInstance(ExtrasJNI.btWorldImporter_createRigidBody(swigCPtr, this, isDynamic, mass, startTransform, btCollisionShape.getCPtr(shape), shape, bodyName), false);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBody.h 229 btScalar m_im; // 1/mass
796 /* Set mass */
798 btScalar mass);
799 /* Get mass */
801 /* Get total mass */
803 /* Set total mass (weighted by previous masses) */
804 void setTotalMass( btScalar mass,
808 /* Set volume mass (using tetrahedrons) */
809 void setVolumeMass( btScalar mass);
833 /* Cluster center of mass */
    [all...]
btSoftBody.cpp 672 void btSoftBody::setMass(int node,btScalar mass)
674 m_nodes[node].m_im=mass>0?1/mass:0;
687 btScalar mass=0; local
690 mass+=getMass(i);
692 return(mass);
696 void btSoftBody::setTotalMass(btScalar mass,bool fromfaces)
727 m_nodes[i].m_im/=itm*mass;
739 void btSoftBody::setVolumeMass(btScalar mass)
765 setTotalMass(mass,false)
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btSoftBodyInternals.h 103 virtual void calculateLocalInertia(btScalar /*mass*/,btVector3& /*inertia*/) const
147 virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Body.h 36 /// static: zero mass, zero velocity, may be manually moved
37 /// kinematic: zero mass, non-zero velocity set by user, moved by solver
38 /// dynamic: positive mass, non-zero velocity determined by forces, moved by solver
73 /// Note: if a dynamic body would have zero mass, the mass is set to one.
132 /// If the density is non-zero, this function automatically updates the mass of the body.
141 /// If the density is non-zero, this function automatically updates the mass of the body.
149 /// automatically adjust the mass of the body if the body is dynamic and the
175 /// Get the world position of the center of mass.
178 /// Get the local position of the center of mass
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/softbody/com/badlogic/gdx/physics/bullet/softbody/
btSoftBody.java     [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleSystem.java 806 float m = contact.mass;
846 float m = contact.mass;
    [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/extras/
extras_wrap.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
dynamics_wrap.cpp     [all...]

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