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    Searched refs:shaderSource (Results 26 - 50 of 55) sorted by null

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  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 129 ctx.shaderSource(shader, shaderScript.text);
  /external/deqp/framework/opengl/
gluShaderProgram.cpp 67 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths);
  /external/deqp/framework/opengl/wrapper/
glwFunctions.inl 464 glShaderSourceFunc shaderSource;
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glwInitES30.inl 180 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitES32Direct.inl 280 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
glwInitES31.inl 241 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitES32.inl 280 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL30.inl 176 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitGL31.inl 186 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitGL32.inl 202 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitGL33.inl 221 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
glwInitGL40.inl 249 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL41.inl 323 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL42.inl 332 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL43.inl     [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp 51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contextType)
60 return tcu::StringTemplate(shaderSource).specialize(args);
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es31fTessellationGeometryInteractionTests.cpp 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType)
66 return tcu::StringTemplate(shaderSource).specialize(shaderArgs);
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  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 423 const char* shaderSource = getSimpleShaderSource(m_shaderType);
428 glShaderSource(shaderObject, 1, &shaderSource, 0);
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  /external/deqp/modules/glshared/
glsAttributeLocationTests.cpp 429 gl.shaderSource(vertexShader, 1, &vertexShaderString, DE_NULL);
430 gl.shaderSource(fragmentShader, 1, &fragmentShaderString, DE_NULL);
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  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/
WebGLRenderingContext.java 845 public final native void shaderSource (WebGLShader shader, String source) /*-{
846 this.shaderSource(shader, source);
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  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 464 gl->shaderSource = glShaderSource;
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  /external/deqp/modules/egl/
teglGLES2SharingThreadedTests.cpp     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
GwtGL20.java 948 gl.shaderSource(shaders.get(shader), source);
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12 3