/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 129 ctx.shaderSource(shader, shaderScript.text);
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/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 67 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths);
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/external/deqp/framework/opengl/wrapper/ |
glwFunctions.inl | 464 glShaderSourceFunc shaderSource; [all...] |
glwInitES30.inl | 180 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitES32Direct.inl | 280 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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glwInitES31.inl | 241 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitES32.inl | 280 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); [all...] |
glwInitGL30.inl | 176 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL31.inl | 186 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL32.inl | 202 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL33.inl | 221 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource");
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glwInitGL40.inl | 249 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); [all...] |
glwInitGL41.inl | 323 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); [all...] |
glwInitGL42.inl | 332 gl->shaderSource = (glShaderSourceFunc) loader->get("glShaderSource"); [all...] |
glwInitGL43.inl | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fShaderMultisampleInterpolationTests.cpp | 51 static std::string specializeShader(const std::string& shaderSource, const glu::ContextType& contextType) 60 return tcu::StringTemplate(shaderSource).specialize(args); [all...] |
es31fTessellationGeometryInteractionTests.cpp | 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType) 66 return tcu::StringTemplate(shaderSource).specialize(shaderArgs); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 423 const char* shaderSource = getSimpleShaderSource(m_shaderType); 428 glShaderSource(shaderObject, 1, &shaderSource, 0); [all...] |
/external/deqp/modules/glshared/ |
glsAttributeLocationTests.cpp | 429 gl.shaderSource(vertexShader, 1, &vertexShaderString, DE_NULL); 430 gl.shaderSource(fragmentShader, 1, &fragmentShaderString, DE_NULL); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pShaderCompilationCases.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pShaderCompilationCases.cpp | [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/google/gwt/webgl/client/ |
WebGLRenderingContext.java | 845 public final native void shaderSource (WebGLShader shader, String source) /*-{
846 this.shaderSource(shader, source);
[all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 464 gl->shaderSource = glShaderSource; [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharingThreadedTests.cpp | [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20.java | 948 gl.shaderSource(shaders.get(shader), source);
[all...] |