/external/skia/src/effects/ |
GrCircleBlurFragmentProcessor.h | 37 static const GrFragmentProcessor* Create(GrTextureProvider*textureProvider, 41 SkAutoTUnref<GrTexture> blurProfile(CreateCircleBlurProfileTexture(textureProvider,
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GrCircleBlurFragmentProcessor.cpp | 222 GrTextureProvider* textureProvider, 245 GrTexture *blurProfile = textureProvider->findAndRefTextureByUniqueKey(key); 250 blurProfile = textureProvider->createTexture(texDesc, SkBudgeted::kYes, profile.get(), 0); 252 textureProvider->assignUniqueKeyToTexture(key, blurProfile); 265 return GrCircleBlurFragmentProcessor::Create(d->fContext->textureProvider(), circle, sigma);
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SkColorCubeFilter.cpp | 315 context->textureProvider()->findAndRefTextureByUniqueKey(key)); 317 textureCube.reset(context->textureProvider()->createTexture( 320 context->textureProvider()->assignUniqueKeyToTexture(key, textureCube);
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/external/skia/tests/ |
GrTextureMipMapInvalidationTest.cpp | 29 GrSurface* texRT1 = context->textureProvider()->createTexture( 31 GrSurface* texRT2 = context->textureProvider()->createTexture(
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GrSurfaceTest.cpp | 28 GrSurface* texRT1 = context->textureProvider()->createTexture( 41 GrSurface* tex1 = context->textureProvider()->createTexture(desc, SkBudgeted::kNo, nullptr, 0); 56 GrSurface* texRT2 = context->textureProvider()->wrapBackendTexture(
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GLProgramsTest.cpp | 151 static GrRenderTarget* random_render_target(GrTextureProvider* textureProvider, SkRandom* random, 171 GrTexture* texture = textureProvider->findAndRefTextureByUniqueKey(key); 173 texture = textureProvider->createTexture(texDesc, SkBudgeted::kYes); 175 textureProvider->assignUniqueKeyToTexture(key, texture); 313 context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0)); 319 context->textureProvider()->createTexture(dummyDesc, SkBudgeted::kNo, nullptr, 0)); 339 context->textureProvider(), &random, context->caps())); 376 context->textureProvider()->createTexture(rtDesc, SkBudgeted::kNo)->asRenderTarget());
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ClipBoundsTest.cpp | 28 context->textureProvider()->createTexture(desc, SkBudgeted::kYes, nullptr, 0));
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EGLImageTest.cpp | 76 SkAutoTUnref<GrTexture> copy(context->textureProvider()->createTexture( 172 context0->textureProvider()->wrapBackendTexture(externalDesc)); 182 context0->textureProvider()->wrapBackendTexture(externalDesc)); 191 context0->textureProvider()->wrapBackendTexture(externalDesc));
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CopySurfaceTest.cpp | 71 context->textureProvider()->createTexture(srcDesc, SkBudgeted::kNo, 75 context->textureProvider()->createTexture(dstDesc, SkBudgeted::kNo,
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FloatingPointTextureTest.cpp | 48 SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture(
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RectangleTextureTest.cpp | 61 SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture( 82 SkAutoTUnref<GrTexture> src(context->textureProvider()->createTexture( 186 context->textureProvider()->wrapBackendTexture(rectangleDesc));
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SpecialSurfaceTest.cpp | 103 SkAutoTUnref<GrTexture> temp(context->textureProvider()->createApproxTexture(desc));
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ReadWriteAlphaTest.cpp | 53 context->textureProvider()->createTexture(desc, SkBudgeted::kNo , alphaData, 0)); 153 context->textureProvider()->createTexture(desc, SkBudgeted::kNo, rgbaData, 0));
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/external/skia/src/gpu/ |
GrYUVProvider.cpp | 101 yuvTextures[i].reset(ctx->textureProvider()->createTexture(yuvDesc, SkBudgeted::kYes)); 103 yuvTextures[i].reset(ctx->textureProvider()->createApproxTexture(yuvDesc)); 115 SkAutoTUnref<GrTexture> result(ctx->textureProvider()->createTexture(rtDesc, SkBudgeted::kYes,
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GrBlurUtils.cpp | 50 GrTextureProvider* textureProvider, 83 SkAutoTUnref<GrTexture> texture(textureProvider->createApproxTexture(desc)); 120 GrTexture* mask = context->textureProvider()->createApproxTexture(desc); 210 if (maskFilter->directFilterMaskGPU(context->textureProvider(), 246 sw_draw_with_mask_filter(drawContext, context->textureProvider(),
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GrTextureToYUVPlanes.cpp | 77 yuvTex.reset(context->textureProvider()->createApproxTexture(yuvDesc)); 87 yTex.reset(context->textureProvider()->createApproxTexture(yDesc)); 98 uvTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); 108 uTex.reset(context->textureProvider()->createApproxTexture(uvDesc)); 111 vTex.reset(context->textureProvider()->createApproxTexture(uvDesc));
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/external/skia/src/image/ |
SkImage_Gpu.cpp | 143 GrTexture* subTx = ctx->textureProvider()->createTexture(desc, fBudgeted); 161 SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc, ownership)); 189 SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture( 240 SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture( 242 SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture( 244 SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture( 259 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(dstDesc, SkBudgeted::kYes)); 319 GrTexture* dst = ctx->textureProvider()->createTexture(desc, budgeted, nullptr, 0);
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SkSurface_Gpu.cpp | 90 copy.reset(ctx->textureProvider()->createTexture(desc, budgeted)); 164 SkAutoTUnref<GrSurface> surface(context->textureProvider()->wrapBackendTexture(desc, 183 SkAutoTUnref<GrRenderTarget> rt(context->textureProvider()->wrapBackendRenderTarget(desc));
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/external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/ |
ModelLoader.java | 30 import com.badlogic.gdx.graphics.g3d.utils.TextureProvider;
52 public Model loadModel (final FileHandle fileHandle, TextureProvider textureProvider, P parameters) {
54 return data == null ? null : new Model(data, textureProvider);
59 return loadModel(fileHandle, new TextureProvider.FileTextureProvider(), parameters);
63 public Model loadModel (final FileHandle fileHandle, TextureProvider textureProvider) {
64 return loadModel(fileHandle, textureProvider, null);
69 return loadModel(fileHandle, new TextureProvider.FileTextureProvider(), null);
114 final Model result = new Model(data, new TextureProvider.AssetTextureProvider(manager)); [all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/ |
Model.java | 45 import com.badlogic.gdx.graphics.g3d.utils.TextureProvider;
46 import com.badlogic.gdx.graphics.g3d.utils.TextureProvider.FileTextureProvider;
100 * @param textureProvider the {@link TextureProvider} to use for loading the textures */
101 public Model (ModelData modelData, TextureProvider textureProvider) {
102 load(modelData, textureProvider);
105 protected void load (ModelData modelData, TextureProvider textureProvider) {
107 loadMaterials(modelData.materials, textureProvider);
[all...] |
/external/skia/include/gpu/ |
GrContext.h | 142 GrTextureProvider* textureProvider() { return fTextureProvider; } 143 const GrTextureProvider* textureProvider() const { return fTextureProvider; }
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/external/skia/debugger/QT/ |
SkGLWidget.cpp | 64 fCurContext->textureProvider()->wrapBackendRenderTarget(desc));
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/external/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 179 SkAutoTUnref<GrTexture> readTex(context->textureProvider()->createTexture( 184 SkAutoTUnref<GrTexture> tempTex(context->textureProvider()->createTexture( 190 SkAutoTUnref<GrTexture> dataTex(context->textureProvider()->createTexture(
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GrTextureStripAtlas.cpp | 204 fTexture = fDesc.fContext->textureProvider()->findAndRefTextureByUniqueKey(key); 206 fTexture = fDesc.fContext->textureProvider()->createTexture(texDesc, SkBudgeted::kYes, 211 fDesc.fContext->textureProvider()->assignUniqueKeyToTexture(key, fTexture);
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/external/skia/src/utils/ |
SkImageGeneratorUtils.cpp | 72 GrTexture* dst = fCtx->textureProvider()->createTexture(desc, SkBudgeted::kNo);
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