/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
RayPickRagdollTest.java | 91 public boolean touchDown (int screenX, int screenY, int pointer, int button) { 121 return result ? result : super.touchDown(screenX, screenY, pointer, button);
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/frameworks/base/core/java/android/gesture/ |
GestureOverlayView.java | 525 touchDown(event); 555 private void touchDown(MotionEvent event) {
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
Dialog.java | 50 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
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SplitPane.java | 84 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
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ScrollPane.java | 111 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
207 if (((InputEvent)event).getType() == InputEvent.Type.touchDown) flingTimer = 0;
235 * inside the scrollpane that have received touchDown to receive touchUp.
[all...] |
TextField.java | 779 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) { 780 if (!super.touchDown(event, x, y, pointer, button)) return false; [all...] |
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
InterpolationTest.java | 130 public boolean touchDown (int screenX, int screenY, int pointer, int button) {
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Scene2dTest.java | 69 public boolean touchDown (InputEvent event, float x, float y, int pointer, int button) {
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SpriteBatchTest.java | 244 public boolean touchDown (int x, int y, int pointer, int newParam) {
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Box2DTest.java | 341 public boolean touchDown (int x, int y, int pointer, int newParam) {
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Box2DCharacterControllerTest.java | 335 public boolean touchDown (int x, int y, int pointerId, int button) {
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
JglfwInput.java | 83 public boolean touchDown (int screenX, int screenY, int pointer, int button) {
86 return processor != null ? processor.touchDown(screenX, screenY, pointer, button) : false;
867 processor.touchDown(mouseX, mouseY, 0, gdxButton);
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/external/libgdx/gdx/src/com/badlogic/gdx/input/ |
RemoteInput.java | 104 processor.touchDown(touchEvent.x, touchEvent.y, touchEvent.pointer, Input.Buttons.LEFT);
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtInput.java | 524 if (processor != null) processor.touchDown(touchX[0], touchY[0], 0, getButton(e.getButton()));
628 processor.touchDown(touchX[touchId], touchY[touchId], touchId, Buttons.LEFT);
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
Stage.java | 259 public boolean touchDown (int screenX, int screenY, int pointer, int button) { 271 event.setType(Type.touchDown); 291 * Only {@link InputListener listeners} that returned true for touchDown will receive this event. */ 327 * Only {@link InputListener listeners} that returned true for touchDown will receive this event. */
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Actor.java | 185 if (inputEvent.getType() == Type.touchDown) {
201 * This method is used to delegate touchDown, mouse, and enter/exit events. If this method returns null, those events will not
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/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/particleeditor/ |
ParticleEditor.java | 470 public boolean touchDown (int x, int y, int pointer, int newParam) {
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/gwt/ |
GwtTestWrapper.java | 176 public boolean touchDown (int screenX, int screenY, int pointer, int button) {
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/prebuilts/devtools/tools/lib/ |
chimpchat.jar | |
/prebuilts/gradle-plugin/com/android/tools/chimpchat/24.4.0-beta6/ |
chimpchat-24.4.0-beta6.jar | |
/prebuilts/gradle-plugin/com/android/tools/chimpchat/24.5.0/ |
chimpchat-24.5.0.jar | |
/prebuilts/gradle-plugin/com/android/tools/chimpchat/25.0.0-alpha1/ |
chimpchat-25.0.0-alpha1.jar | |
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidInput.java | 375 processor.touchDown(e.x, e.y, e.pointer, e.button);
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglInput.java | 329 processor.touchDown(e.x, e.y, e.pointer, e.button);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3Input.java | 146 eventQueue.touchDown(mouseX, mouseY, 0, gdxButton);
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