/external/mesa3d/src/mesa/main/ |
stencil.h | 52 _mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 60 _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
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stencil.c | 309 * \param zfail action to take when stencil test passes, but depth test fails. 320 _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) 334 if (!validate_stencil_op(ctx, zfail)) { 335 _mesa_error(ctx, GL_INVALID_ENUM, "glStencilOp(zfail)"); 345 if (ctx->Stencil.ZFailFunc[face] == zfail && 350 ctx->Stencil.ZFailFunc[face] = zfail; 358 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass); 363 if (ctx->Stencil.ZFailFunc[0] == zfail && 364 ctx->Stencil.ZFailFunc[1] == zfail && 371 ctx->Stencil.ZFailFunc[0] = ctx->Stencil.ZFailFunc[1] = zfail; [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_pipe_depthstencil.c | 86 ds->stencil[0].zfail = svga_translate_stencil_op(templ->stencil[0].zfail_op); 101 ds->stencil[1].zfail = svga_translate_stencil_op(templ->stencil[1].zfail_op);
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svga_state_rss.c | 142 EMIT_RS( svga, curr->stencil[0].zfail, STENCILZFAIL, fail ); 172 EMIT_RS( svga, curr->stencil[cw].zfail, STENCILZFAIL, fail ); 177 EMIT_RS( svga, curr->stencil[ccw].zfail, CCWSTENCILZFAIL, fail );
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svga_context.h | 120 unsigned zfail:8; member in struct:svga_depth_stencil_state::__anon20810
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL20.java | 259 public native void glStencilOp (int fail, int zfail, int zpass);
261 public native void glStencilOpSeparate (int face, int fail, int zfail, int zpass);
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 260 public native void glStencilOp ( int fail, int zfail, int zpass ); 262 public native void glStencilOpSeparate ( int face, int fail, int zfail, int zpass );
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 260 public native void glStencilOp ( int fail, int zfail, int zpass ); 262 public native void glStencilOpSeparate ( int face, int fail, int zfail, int zpass );
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/external/skia/src/gpu/gl/ |
GrGLNoOpInterface.h | 160 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass); 164 GrGLenum zfail,
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GrGLNoOpInterface.cpp | 236 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass) { 241 GrGLenum zfail,
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
JglfwGL20.java | 222 public void glStencilOp (int fail, int zfail, int zpass) {
223 GL.glStencilOp(fail, zfail, zpass);
564 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) {
565 GL.glStencilOpSeparate(face, fail, zfail, zpass);
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL20.java | 587 public void glStencilOp (int fail, int zfail, int zpass) {
588 GL11.glStencilOp(fail, zfail, zpass);
591 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) {
592 GL20.glStencilOpSeparate(face, fail, zfail, zpass);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL20.java | 581 public void glStencilOp (int fail, int zfail, int zpass) {
582 GL11.glStencilOp(fail, zfail, zpass);
585 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) {
586 GL20.glStencilOpSeparate(face, fail, zfail, zpass);
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20Debug.java | 291 public void glStencilOp (int fail, int zfail, int zpass) {
293 super.glStencilOp(fail, zfail, zpass);
811 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) {
813 super.glStencilOpSeparate(face, fail, zfail, zpass);
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GwtGL20.java | 447 public void glStencilOp (int fail, int zfail, int zpass) {
448 gl.stencilOp(fail, zfail, zpass);
962 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) {
963 gl.stencilOpSeparate(face, fail, zfail, zpass);
[all...] |
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL20Profiler.java | 320 public void glStencilOp (int fail, int zfail, int zpass) { 322 gl20.glStencilOp(fail, zfail, zpass); 889 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { 891 gl20.glStencilOpSeparate(face, fail, zfail, zpass);
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GL30Profiler.java | 321 public void glStencilOp (int fail, int zfail, int zpass) { 323 gl30.glStencilOp(fail, zfail, zpass); 890 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass) { 892 gl30.glStencilOpSeparate(face, fail, zfail, zpass); [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL11ExtensionPack.java | 329 int zfail,
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 105 void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass ) 106 void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 416 public void glStencilOp (int fail, int zfail, int zpass);
579 public void glStencilOpSeparate (int face, int fail, int zfail, int zpass);
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/frameworks/native/opengl/libagl/ |
state.cpp | 237 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { 240 stencilop_valid(zfail) &
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_state.c | 91 i830StencilOpSeparate(struct gl_context * ctx, GLenum face, GLenum fail, GLenum zfail, 97 DBG("%s: fail : %s, zfail: %s, zpass : %s\n", __FUNCTION__, 99 _mesa_lookup_enum_by_nr(zfail), 134 switch (zfail) { [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 112 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); 113 void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 852 void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) 855 ctx->glStencilOp(ctx, fail, zfail, zpass); 858 void glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) 861 ctx->glStencilOpSeparate(ctx, face, fail, zfail, zpass); [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 577 GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 578 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixTrackingGL.java | 589 public void glStencilOp(int fail, int zfail, int zpass) { 590 mgl.glStencilOp(fail, zfail, zpass);
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