/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
btPoint2PointConstraint.cpp | 112 btVector3* angular0 = (btVector3*)(info->m_J1angularAxis); local 116 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); 127 btVector3* angular0 = (btVector3*)(info->m_J2angularAxis); local 130 a2.getSkewSymmetricMatrix(angular0,angular1,angular2);
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btConeTwistConstraint.cpp | 134 btVector3* angular0 = (btVector3*)(info->m_J1angularAxis); local 138 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); 145 btVector3* angular0 = (btVector3*)(info->m_J2angularAxis); local 148 a2.getSkewSymmetricMatrix(angular0,angular1,angular2); [all...] |
btHingeConstraint.cpp | 470 btVector3* angular0 = (btVector3*)(info->m_J1angularAxis); local 474 a1neg.getSkewSymmetricMatrix(angular0,angular1,angular2); 478 btVector3* angular0 = (btVector3*)(info->m_J2angularAxis); local 481 a2.getSkewSymmetricMatrix(angular0,angular1,angular2); [all...] |