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  /bootable/recovery/
wear_ui.h 75 int animation_fps; member in class:WearRecoveryUI
screen_ui.h 130 int animation_fps; member in class:ScreenRecoveryUI
wear_ui.cpp 58 animation_fps(30),
239 double interval = 1.0 / animation_fps;
screen_ui.cpp 78 animation_fps(30), // TODO: there's currently no way to infer this.
370 double interval = 1.0 / animation_fps;
  /docs/source.android.com/src/devices/tech/ota/
device_code.jd 229 bars) with ScreenRecoveryUI, you can set the variable <code>animation_fps</code>
234 <code>animation_fps</code> information in the image itself. In earlier versions
235 of Android it was necessary to set <code>animation_fps</code> yourself.</p>
237 <p>To set the variable <code>animation_fps</code>, override the
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