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Searched
full:applyaa
(Results
1 - 1
of
1
) sorted by null
/external/skia/src/gpu/
SkGpuDevice.cpp
568
bool
applyAA
= paint.isAntiAlias() && !fRenderTarget->isUnifiedMultisampled();
570
GrPrimitiveEdgeType innerEdgeType =
applyAA
? kInverseFillAA_GrProcessorEdgeType :
572
GrPrimitiveEdgeType outerEdgeType =
applyAA
? kFillAA_GrProcessorEdgeType :
614
if (
applyAA
) {
[
all
...]
Completed in 61 milliseconds