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Searched
full:assetslibrary
(Results
1 - 5
of
5
) sorted by null
/external/opencv3/doc/tutorials/ios/hello/
hello.markdown
61
- You have to manually include
AssetsLibrary
.framework into your project, which is not done anymore by default.
/external/opencv3/modules/imgcodecs/
CMakeLists.txt
86
list(APPEND IMGCODECS_LIBRARIES "-framework Accelerate" "-framework CoreGraphics" "-framework CoreImage" "-framework QuartzCore" "-framework
AssetsLibrary
")
/external/opencv3/modules/videoio/src/
cap_ios_video_camera.mm
34
#import <
AssetsLibrary
/
AssetsLibrary
.h>
/external/opencv3/doc/tutorials/ios/video_processing/
video_processing.markdown
120
-
AssetsLibrary
/external/opencv3/modules/videoio/
CMakeLists.txt
194
list(APPEND VIDEOIO_LIBRARIES "-framework Accelerate" "-framework AVFoundation" "-framework CoreGraphics" "-framework CoreImage" "-framework CoreMedia" "-framework CoreVideo" "-framework QuartzCore" "-framework
AssetsLibrary
")
Completed in 174 milliseconds