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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/shapebuilders/
EllipseShapeBuilder.java 30 public static void build (MeshPartBuilder builder, float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
32 build(builder, radius, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ, 0f, 360f);
48 public static void build (MeshPartBuilder builder, float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
50 build(builder, radius, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ, tangentX, tangentY, tangentZ, binormalX,
55 public static void build (MeshPartBuilder builder, float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
57 build(builder, radius * 2f, radius * 2f, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ, angleFrom, angleTo);
73 public static void build (MeshPartBuilder builder, float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
76 build(builder, radius * 2, radius * 2, 0, 0, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ, tangentX, tangentY,
82 float centerZ, float normalX, float normalY, float normalZ) {
83 build(builder, width, height, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ, 0f, 360f)
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  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
MeshBuilder.java 853 public void circle (float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
855 EllipseShapeBuilder.build(this, radius, divisions, centerX, centerY, centerZ, normalX, normalY, normalZ);
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MeshPartBuilder.java 330 public void circle (float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
344 public void circle (float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
349 public void circle (float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
363 public void circle (float radius, int divisions, float centerX, float centerY, float centerZ, float normalX, float normalY,
369 public void ellipse (float width, float height, int divisions, float centerX, float centerY, float centerZ, float normalX,
383 public void ellipse (float width, float height, int divisions, float centerX, float centerY, float centerZ, float normalX,
389 public void ellipse (float width, float height, int divisions, float centerX, float centerY, float centerZ, float normalX,
404 public void ellipse (float width, float height, int divisions, float centerX, float centerY, float centerZ, float normalX,
411 float centerY, float centerZ, float normalX, float normalY, float normalZ, float tangentX, float tangentY, float tangentZ,
417 float centerY, float centerZ, float normalX, float normalY, float normalZ, float angleFrom, float angleTo);
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  /frameworks/base/opengl/java/android/opengl/
GLU.java 66 * @param centerZ center of view Z
72 float centerX, float centerY, float centerZ, float upX, float upY,
77 Matrix.setLookAtM(scratch, 0, eyeX, eyeY, eyeZ, centerX, centerY, centerZ,
Matrix.java 692 * @param centerZ center of view Z
699 float centerX, float centerY, float centerZ, float upX, float upY,
707 float fz = centerZ - eyeZ;
  /cts/tests/openglperf2/jni/graphics/
Matrix.h 42 float centerY, float centerZ, float upX, float upY, float upZ);
Matrix.cpp 133 float centerY, float centerZ, float upX, float upY, float upZ) {
141 float fz = centerZ - eyeZ;
  /cts/tests/openglperf2/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp 122 float centerZ = 0.0f;
130 mViewMatrix = Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
  /cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.cpp 84 float centerZ = 0.0f;
92 return Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
  /cts/tests/openglperf2/jni/reference/scene/glowing/
GlowingScene.cpp 89 float centerZ = 0.0f;
97 return Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
  /frameworks/native/opengl/tests/gl_jni/jni/
gl_code.cpp 25 float centerX, float centerY, float centerZ, float upX, float upY,
33 float fz = centerZ - eyeZ;
  /frameworks/native/opengl/tests/tritex/
tritex.cpp 36 float centerX, float centerY, float centerZ, float upX, float upY,
44 float fz = centerZ - eyeZ;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/
Mesh.java 688 * @param centerZ The Z coordinate of the center of the bounding sphere
692 public float calculateRadiusSquared (final float centerX, final float centerY, final float centerZ, int offset, int count,
712 final float r = tmpV.sub(centerX, centerY, centerZ).len2();
721 final float r = tmpV.sub(centerX, centerY, centerZ).len2();
730 final float r = tmpV.sub(centerX, centerY, centerZ).len2();
741 * @param centerZ The Z coordinate of the center of the bounding sphere
745 public float calculateRadius (final float centerX, final float centerY, final float centerZ, int offset, int count,
747 return (float)Math.sqrt(calculateRadiusSquared(centerX, centerY, centerZ, offset, count, transform));
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  /cts/tests/openglperf2/test/
MatrixTest.cpp 146 float centerZ = 0.0f;
154 Matrix* m = Matrix::newLookAt(eyeX, eyeY, eyeZ, centerX, centerY, centerZ,
  /frameworks/native/opengl/tests/gl_basic/
gl_basic.cpp 39 float centerX, float centerY, float centerZ, float upX, float upY,
47 float fz = centerZ - eyeZ;
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glu.h 30 void APIENTRY gluLookAt(GLdouble eyex,GLdouble eyey,GLdouble eyez,GLdouble centerx,GLdouble centery,GLdouble centerz,GLdouble upx,GLdouble upy,GLdouble upz);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 615 GLfloat centerx, GLfloat centery, GLfloat centerz,
627 z[2] = eyez - centerz;
  /frameworks/native/opengl/tests/angeles/
demo.c 615 GLfloat centerx, GLfloat centery, GLfloat centerz,
627 z[2] = eyez - centerz;
  /external/chromium-trace/catapult/tracing/third_party/gl-matrix/src/gl-matrix/
mat4.js     [all...]
  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 861 GLfloat centerx, GLfloat centery, GLfloat centerz,
877 z[2] = eyez - centerz;
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  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DIMath.js 678 J3DIMatrix4.prototype.lookat = function(eyex, eyey, eyez, centerx, centery, centerz, upx, upy, upz)
689 centerz = t[2];
704 var zz = eyez - centerz;
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  /external/chromium-trace/catapult/tracing/third_party/gl-matrix/dist/
gl-matrix.js     [all...]

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