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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btRaycastCallback.cpp 145 btSubsimplexConvexCast convexCaster(m_convexShape, &triangleShape, &simplexSolver);
147 //btGjkConvexCast convexCaster(m_convexShape,&triangleShape,&simplexSolver);
148 btContinuousConvexCollision convexCaster(m_convexShape,&triangleShape,&simplexSolver,&gjkEpaPenetrationSolver);
154 if (convexCaster.calcTimeOfImpact(m_convexShapeFrom,m_convexShapeTo,m_triangleToWorld, m_triangleToWorld, castResult))
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btConvexConcaveCollisionAlgorithm.cpp 278 btSubsimplexConvexCast convexCaster(&pointShape,&triShape,&simplexSolver);
279 //GjkConvexCast convexCaster(&pointShape,convexShape,&simplexSolver);
280 //ContinuousConvexCollision convexCaster(&pointShape,convexShape,&simplexSolver,0);
283 if (convexCaster.calcTimeOfImpact(m_ccdSphereFromTrans,m_ccdSphereToTrans,
btGhostObject.cpp 119 // do a ray-shape query using convexCaster (CCD)
btCollisionWorld.cpp 294 //btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0);
303 btConvexCast& convexCaster = *convexCasterPtr;
305 if (convexCaster.calcTimeOfImpact(rayFromTrans,rayToTrans,colObjWorldTransform,colObjWorldTransform,castResult))
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyConcaveCollisionAlgorithm.cpp 301 btSubsimplexConvexCast convexCaster(&pointShape,&triShape,&simplexSolver);
302 //GjkConvexCast convexCaster(&pointShape,convexShape,&simplexSolver);
303 //ContinuousConvexCollision convexCaster(&pointShape,convexShape,&simplexSolver,0);
306 if (convexCaster.calcTimeOfImpact(m_ccdSphereFromTrans,m_ccdSphereToTrans,

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