HomeSort by relevance Sort by last modified time
    Searched full:dx23 (Results 1 - 2 of 2) sorted by null

  /external/skia/src/utils/win/
SkDWriteGeometrySink.cpp 93 float dx23 = cubic[2].x - cubic[3].x; local
95 //NOTE: !approximately_equal(midX - cubic[3].x, dx23 * 3 / 2)
97 if (!approximately_equal(midX, (dx23 * 3 / 2) + cubic[3].x)) {
  /external/skia/src/pathops/
SkReduceOrder.cpp 124 double dx23 = cubic[2].fX - cubic[3].fX; local
127 double sideBx = dx23 * 3 / 2;

Completed in 374 milliseconds