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  /external/skia/src/animator/
SkDrawColor.h 31 SkScalar fHue;
SkDrawColor.cpp 125 fHue = fSaturation = fValue = SK_ScalarNaN;
139 copy->fHue = fHue;
165 if (SkScalarIsNaN(fHue) == false)
166 color = HSV_to_RGB(color, kGetHue, fHue);
244 fHue = scalar;//RGB_to_HSV(color, kGetHue);
  /hardware/intel/img/psb_video/src/
psb_texture.c 157 double fHue, double fSat);
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