/frameworks/base/media/mca/filterfw/java/android/filterfw/geometry/ |
package-info.java | 4 package android.filterfw.geometry;
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/external/eigen/Eigen/ |
Geometry | 16 /** \defgroup Geometry_Module Geometry module 29 * #include <Eigen/Geometry> 33 #include "src/Geometry/OrthoMethods.h" 34 #include "src/Geometry/EulerAngles.h" 37 #include "src/Geometry/Homogeneous.h" 38 #include "src/Geometry/RotationBase.h" 39 #include "src/Geometry/Rotation2D.h" 40 #include "src/Geometry/Quaternion.h" 41 #include "src/Geometry/AngleAxis.h" 42 #include "src/Geometry/Transform.h [all...] |
Dense | 6 #include "Geometry"
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/external/eigen/Eigen/src/Eigen2Support/Geometry/ |
CMakeLists.txt | 5 DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/Eigen2Support/Geometry
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/prebuilts/misc/common/swig/include/2.0.11/php/ |
factory.i | 5 ---- geometry.h -------- 6 struct Geometry { 12 virtual ~Geometry() {} 16 // Factory method for all the Geometry objects 18 static Geometry *create(GeomType i); 21 struct Point : Geometry { 26 struct Circle : Geometry { 32 // Factory method for all the Geometry objects 34 Geometry *Geometry::create(GeomType type) [all...] |
/prebuilts/misc/common/swig/include/2.0.11/typemaps/ |
factory.swg | 5 ---- geometry.h -------- 6 struct Geometry { 12 virtual ~Geometry() {} 16 // Factory method for all the Geometry objects 18 static Geometry *create(GeomType i); 21 struct Point : Geometry { 26 struct Circle : Geometry { 32 // Factory method for all the Geometry objects 34 Geometry *Geometry::create(GeomType type) [all...] |
/external/eigen/Eigen/src/Eigen2Support/ |
CMakeLists.txt | 8 ADD_SUBDIRECTORY(Geometry
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/external/eigen/Eigen/src/Geometry/ |
CMakeLists.txt | 5 DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/Geometry COMPONENT Devel
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/external/eigen/Eigen/src/Geometry/arch/ |
CMakeLists.txt | 5 DESTINATION ${INCLUDE_INSTALL_DIR}/Eigen/src/Geometry/arch COMPONENT Devel
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/external/ImageMagick/Magick++/lib/Magick++/ |
Geometry.h | 6 // Geometry Definition 8 // Representation of an ImageMagick geometry specification 9 // X11 geometry specification plus hints 19 class MagickPPExport Geometry; 21 // Compare two Geometry objects regardless of LHS/RHS 23 (const Magick::Geometry& left_,const Magick::Geometry& right_); 25 (const Magick::Geometry& left_,const Magick::Geometry& right_); 27 (const Magick::Geometry& left_,const Magick::Geometry& right_) [all...] |
Montage.h | 14 #include "Magick++/Geometry.h" 49 void geometry(const Geometry &geometry_); 50 Geometry geometry(void) const; 77 void tile(const Geometry &tile_); 78 Geometry tile(void) const; 101 Geometry _geometry; 108 Geometry _tile; 135 // Frame geometry (width & height frame thickness [all...] |
/external/ImageMagick/Magick++/tests/ |
geometry.cpp | 5 // Test Magick::Geometry class 32 Geometry geometry(input); 34 if ((geometry.width() != 100) || (geometry.height() != 50) || 35 (geometry.xOff() != 10) || (geometry.yOff() != -5) || 36 (geometry.aspect() == false)) 44 string output=geometry;
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/external/skia/src/gpu/batches/ |
GrDrawAtlasBatch.h | 19 struct Geometry { 24 static GrDrawBatch* Create(const Geometry& geometry, const SkMatrix& viewMatrix, 27 return new GrDrawAtlasBatch(geometry, viewMatrix, spriteCount, xforms, rects, colors); 35 // When this is called on a batch, there is only one geometry bundle 44 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } 51 GrDrawAtlasBatch(const Geometry& geometry, const SkMatrix& viewMatrix, int spriteCount, 62 SkSTArray<1, Geometry, true> fGeoData;
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GrDrawVerticesBatch.h | 25 struct Geometry { 33 static GrDrawBatch* Create(const Geometry& geometry, GrPrimitiveType primitiveType, 39 return new GrDrawVerticesBatch(geometry, primitiveType, viewMatrix, positions, vertexCount, 49 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } 55 GrDrawVerticesBatch(const Geometry& geometry, GrPrimitiveType primitiveType, 77 SkSTArray<1, Geometry, true> fGeoData;
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GrTInstanceBatch.h | 18 * A Geometry struct 27 * void SetBounds(const Geometry& seedGeometry, SkRect* outBounds) 29 * void UpdateBoundsAfterAppend(const Geometry& lastGeometry, SkRect* currentBounds) 31 * bool CanCombine(const Geometry& mine, const Geometry& theirs, 34 * const GrGeometryProcessor* CreateGP(const Geometry& seedGeometry, 39 * Tesselate(intptr_t vertices, size_t vertexStride, const Geometry& geo, 47 typedef typename Impl::Geometry Geometry; 65 // When this is called on a batch, there is only one geometry bundl [all...] |
/external/webrtc/webrtc/modules/audio_processing/beamformer/ |
array_util_unittest.cc | 83 std::vector<Point> geometry; local 84 geometry.push_back(Point(0.f, 0.f, 0.f)); 85 geometry.push_back(Point(0.1f, 0.f, 0.f)); 86 EXPECT_FLOAT_EQ(0.1f, GetMinimumSpacing(geometry)); 87 geometry.push_back(Point(0.f, 0.05f, 0.f)); 88 EXPECT_FLOAT_EQ(0.05f, GetMinimumSpacing(geometry)); 89 geometry.push_back(Point(0.f, 0.f, 0.02f)); 90 EXPECT_FLOAT_EQ(0.02f, GetMinimumSpacing(geometry)); 91 geometry.push_back(Point(-0.003f, -0.004f, 0.02f)); 92 EXPECT_FLOAT_EQ(0.005f, GetMinimumSpacing(geometry)); 96 std::vector<Point> geometry; local 117 std::vector<Point> geometry; local 136 std::vector<Point> geometry; local [all...] |
covariance_matrix_generator.cc | 44 const std::vector<Point>& geometry, 46 RTC_CHECK_EQ(geometry.size(), mat->num_rows()); 47 RTC_CHECK_EQ(geometry.size(), mat->num_columns()); 50 for (size_t i = 0; i < geometry.size(); ++i) { 51 for (size_t j = 0; j < geometry.size(); ++j) { 54 BesselJ0(wave_number * Distance(geometry[i], geometry[j])); 69 const std::vector<Point>& geometry, 71 RTC_CHECK_EQ(geometry.size(), mat->num_rows()); 72 RTC_CHECK_EQ(geometry.size(), mat->num_columns()) [all...] |
/external/ImageMagick/Magick++/lib/ |
Geometry.cpp | 6 // Geometry implementation 21 #include "Magick++/Geometry.h" 24 MagickPPExport int Magick::operator == (const Magick::Geometry& left_, 25 const Magick::Geometry& right_) 40 MagickPPExport int Magick::operator != (const Magick::Geometry& left_, 41 const Magick::Geometry& right_) 46 MagickPPExport int Magick::operator > (const Magick::Geometry& left_, 47 const Magick::Geometry& right_) 52 MagickPPExport int Magick::operator < (const Magick::Geometry& left_, 53 const Magick::Geometry& right_ 272 geometry; local [all...] |
/external/deqp/doc/testspecs/GLES31/ |
functional.geometry_shading.txt | 19 Geometry shader tests 36 + Geometry shader transform feedback 38 + Primitive render order with geometry shader instancing 42 Geometry shader tests test geometry shader functionality by rendering 43 a scene using geometry shaders and comparing the resulting image to 51 geometry shader related limits and states. primitives_generated_* cases 56 basic.* tests test basic geometry shader usage: output_* cases emit 64 input.* tests verify geometry shader behavior with different input types 65 by drawing a separate triangle for each geometry shader input vertex [all...] |
functional.tessellation_geometry_interaction.txt | 19 Geometry and tessellation shader interaction tests 27 geometry shading stages. 28 + Render tests with maximum geometry amplification in different stages 36 + SSBO memory access ordering test between tessellation and geometry shaders 42 attached tessellation and geometry shaders. Tests verify that attaching either a 43 passthrough geometry or tessellation shader does not change the result image. In 44 *_passthrough_geometry_* cases, the pattern is first rendered without a geometry 45 shader and then with a passthrough geometry shader. In 50 shader that uses the maximum number of geometry output vertices, uses maximum 51 number geometry shader instances, or sets the maximum tessellation level [all...] |
/external/ImageMagick/Magick++/demo/ |
gravity.cpp | 41 Image base( Geometry(600,600), Color("white") ); 60 pic.annotate( "NorthWest", Geometry(0,0,x,y), NorthWestGravity, angle ); 61 pic.annotate( "North", Geometry(0,0,0,y), NorthGravity, angle ); 62 pic.annotate( "NorthEast", Geometry(0,0,x,y), NorthEastGravity, angle ); 63 pic.annotate( "East", Geometry(0,0,x,0), EastGravity, angle ); 64 pic.annotate( "Center", Geometry(0,0,0,0), CenterGravity, angle ); 65 pic.annotate( "SouthEast", Geometry(0,0,x,y), SouthEastGravity, angle ); 66 pic.annotate( "South", Geometry(0,0,0,y), SouthGravity, angle ); 67 pic.annotate( "SouthWest", Geometry(0,0,x,y), SouthWestGravity, angle ); 68 pic.annotate( "West", Geometry(0,0,x,0), WestGravity, angle ) [all...] |
/external/ImageMagick/utilities/ |
mogrify.1 | 35 \-density geometry horizontal and vertical density of the image 72 \-page geometry size and location of an image canvas (setting) 87 \-sampling-factor geometry 91 \-size geometry width and height of image 99 \-tile-offset geometry 114 \-adaptive-blur geometry 116 \-adaptive-resize geometry 118 \-adaptive-sharpen geometry 122 \-annotate geometry text 131 \-blur geometry reduce image noise and reduce detail level [all...] |
mogrify.1.in | 35 \-density geometry horizontal and vertical density of the image 72 \-page geometry size and location of an image canvas (setting) 87 \-sampling-factor geometry 91 \-size geometry width and height of image 99 \-tile-offset geometry 114 \-adaptive-blur geometry 116 \-adaptive-resize geometry 118 \-adaptive-sharpen geometry 122 \-annotate geometry text 131 \-blur geometry reduce image noise and reduce detail level [all...] |
magick-script.1 | 37 \-density geometry horizontal and vertical density of the image 67 \-origin geometry image origin 68 \-page geometry size and location of an image canvas (setting) 76 \-sampling-factor geometry 80 \-size geometry width and height of image 81 \-statistic type geometry 91 \-tile-offset geometry 106 \-adaptive-blur geometry 108 \-adaptive-resize geometry 110 \-adaptive-sharpen geometry [all...] |
/external/deqp/data/gles31/shaders/ |
linkage_geometry.test | 6 desc "Geometry shader input type mismatch" 8 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 20 geometry "" 50 desc "Geometry shader output type mismatch" 52 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 62 geometry "" 91 desc "Geometry shader input precision mismatch" 92 require extension { "GL_OES_geometry_shader" | "GL_EXT_geometry_shader" } in { geometry } 104 geometry "" 134 desc "Geometry shader output precision mismatch [all...] |