/external/deqp/framework/opengl/simplereference/ |
sglrShaderProgram.hpp | 118 struct GeometrySource 120 GeometrySource (const std::string& str) : source(str) { } 157 ShaderProgramDeclaration& operator<< (const GeometrySource&);
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sglrShaderProgram.cpp | 91 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometrySource& c)
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sglrGLContext.cpp | 862 << glu::GeometrySource(shader->m_geomSrc));
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/external/deqp/modules/gles31/functional/ |
es31fGeometryShaderTests.cpp | 221 << sglr::pdec::GeometrySource(genGeometrySource(contextType, inputType, outputType).c_str())) 324 << sglr::pdec::GeometrySource(genGeometrySource(contextType, emitCountA, endCountA, emitCountB, endCountB, outputType).c_str())) 615 std::ostringstream geometrySource; 701 // geometrySource 703 geometrySource << "${GLSL_VERSION_DECL}\n" 709 geometrySource << "in highp vec4 v_geom_" << i << "[];\n"; 711 geometrySource << "out highp vec4 v_frag_" << i << ";\n"; 713 geometrySource << "void main (void)\n" 723 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n" 732 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n" [all...] |
es31fProgramStateQueryTests.cpp | 135 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate1).specialize(args))); 152 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate2).specialize(args))); 168 << glu::GeometrySource(tcu::StringTemplate(s_geometryTemplate3).specialize(args))); 778 << glu::GeometrySource(tcu::StringTemplate(geometryTemplate1).specialize(args)) [all...] |
es31fTessellationGeometryInteractionTests.cpp | 267 sources << glu::GeometrySource(getGeometrySource()); 564 << glu::GeometrySource(getGeometrySource(renderTargets[renderNdx].containsTessellationShaders)); [all...] |
es31fNegativeShaderDirectiveTests.cpp | 320 verifyProgram(ctx, glu::ProgramSources() << glu::VertexSource(simpleVtxFrag) << glu::GeometrySource(geometry) << glu::FragmentSource(simpleVtxFrag), EXPECT_RESULT_FAIL);
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es31fPrimitiveBoundingBoxTests.cpp | 653 sources << glu::GeometrySource(genGeometrySource()); [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.hpp | 279 struct GeometrySource : public ShaderSource 281 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
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/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 271 sources << glu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations));
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineCacheTests.cpp | [all...] |
vktPipelinePushConstantTests.cpp | 370 sourceCollections.glslSources.add("color_geom") << glu::GeometrySource(geometrySrc.str()); [all...] |
vktPipelineTimestampTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsShaderExecUtil.cpp | 759 << glu::GeometrySource(generateGeometryShader(shaderSpec, "vtx_out_", "geom_out_")) [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktShaderExecutor.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
vktBindingShaderAccessTests.cpp | [all...] |