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Searched
full:getcurrenttransform
(Results
1 - 7
of
7
) sorted by null
/frameworks/native/libs/gui/tests/
SurfaceTextureGLToGL_test.cpp
57
if (mST->
getCurrentTransform
() == NATIVE_WINDOW_TRANSFORM_ROT_270) {
75
ASSERT_EQ((uint32_t) 0, mST->
getCurrentTransform
());
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
dwrite.h
638
STDMETHOD(
GetCurrentTransform
)(THIS_
658
#define IDWriteBitmapRenderTarget_GetCurrentTransform(This,transform) (This)->lpVtbl->
GetCurrentTransform
(This,transform)
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/external/skia/src/ports/
SkRemotableFontMgr_win_dw.cpp
335
virtual HRESULT STDMETHODCALLTYPE
GetCurrentTransform
(
SkFontMgr_win_dw.cpp
583
virtual HRESULT STDMETHODCALLTYPE
GetCurrentTransform
(
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/frameworks/native/include/gui/
GLConsumer.h
180
//
getCurrentTransform
returns the transform of the current buffer.
181
uint32_t
getCurrentTransform
() const;
/frameworks/native/libs/gui/
GLConsumer.cpp
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/frameworks/native/services/surfaceflinger/
Layer.cpp
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Completed in 214 milliseconds