HomeSort by relevance Sort by last modified time
    Searched full:glcontext (Results 1 - 25 of 69) sorted by null

1 2 3

  /external/autotest/client/deps/glbench/src/
egl_stuff.h 30 virtual bool MakeCurrent(const GLContext& context);
31 virtual const GLContext CreateContext();
32 virtual void DeleteContext(const GLContext& context);
33 virtual const GLContext& GetMainContext() {
glx_stuff.h 27 virtual bool MakeCurrent(const GLContext& context);
28 virtual const GLContext CreateContext();
29 virtual void DeleteContext(const GLContext& context);
30 virtual const GLContext& GetMainContext() {
waffle_stuff.h 29 virtual bool MakeCurrent(const GLContext& context);
30 virtual const GLContext CreateContext();
31 virtual void DeleteContext(const GLContext& context);
32 virtual const GLContext& GetMainContext() {
glinterface.h 15 typedef struct waffle_context *GLContext; // Forward declaration from waffle.h.
25 typedef GLXContext GLContext;
30 typedef EGLContext GLContext;
57 virtual bool MakeCurrent(const GLContext& context) = 0;
58 virtual const GLContext CreateContext() = 0;
59 virtual void DeleteContext(const GLContext& context) = 0;
60 virtual const GLContext& GetMainContext() = 0;
contexttest.cc 36 GLContext main_context = interface->GetMainContext();
37 GLContext new_context = interface->CreateContext();
egl_stuff.cc 101 bool EGLInterface::MakeCurrent(const GLContext& context) {
105 const GLContext EGLInterface::CreateContext() {
119 void EGLInterface::DeleteContext(const GLContext& context) {
glx_stuff.cc 90 bool GLXInterface::MakeCurrent(const GLContext& context) {
94 const GLContext GLXInterface::CreateContext() {
101 void GLXInterface::DeleteContext(const GLContext& context) {
waffle_stuff.cc 181 bool WaffleInterface::MakeCurrent(const GLContext& context) {
185 const GLContext WaffleInterface::CreateContext() {
192 void WaffleInterface::DeleteContext(const GLContext& context) {
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.cpp 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport)
65 GLContext::~GLContext (void)
116 void GLContext::enableLogging (deUint32 logFlags)
122 tcu::IVec2 GLContext::getDrawOffset (void) const
130 tcu::IVec2 GLContext::getReadOffset (void) const
138 int GLContext::getWidth (void) const
143 int GLContext::getHeight (void) const
148 void GLContext::activeTexture (deUint32 texture
    [all...]
sglrGLContext.hpp 50 class GLContext : public Context
53 GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, const tcu::IVec4& baseViewport);
54 virtual ~GLContext (void);
221 GLContext (const GLContext& other);
222 GLContext& operator= (const GLContext& other);
  /development/ndk/sources/android/ndk_helper/
Android.mk 6 LOCAL_SRC_FILES:= JNIHelper.cpp interpolator.cpp tapCamera.cpp gestureDetector.cpp perfMonitor.cpp vecmath.cpp GLContext.cpp shader.cpp gl3stub.c
GLContext.h 18 // GLContext.h
49 * thus GLContext class is not designed as a thread-safe
51 class GLContext
79 GLContext( GLContext const& );
80 void operator=( GLContext const& );
81 GLContext();
82 virtual ~GLContext();
84 static GLContext* GetInstance()
87 static GLContext instance
    [all...]
GLContext.cpp 18 // GLContext.cpp
24 #include "GLContext.h"
37 GLContext::GLContext() :
49 void GLContext::InitGLES()
73 GLContext::~GLContext()
78 bool GLContext::Init( ANativeWindow* window )
96 bool GLContext::InitEGLSurface()
148 bool GLContext::InitEGLContext(
    [all...]
NDKHelper.h 31 #include "GLContext.h" //EGL & OpenGL manager
  /external/skia/tests/
TestTest.cpp 67 // It uses the additional SkGLContext* glContext to implement the test.
69 DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) {
72 REPORTER_ASSERT(reporter, glContext);
TextureStorageAllocator.cpp 56 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTexture, reporter, context, glContext) {
60 const GrGLInterface* gl = glContext->gl();
91 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(CustomTextureFailure, reporter, context, glContext) {
95 const GrGLInterface* gl = glContext->gl();
RectangleTextureTest.cpp 140 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RectangleTexture, reporter, context, glContext) {
152 GrGLuint rectTexID = glContext->createTextureRectangle(kWidth, kHeight, GR_GL_RGBA,
189 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
203 GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
  /external/skia/example/
SkiaSDLExample.cpp 112 SDL_GLContext glContext = nullptr;
168 glContext = SDL_GL_CreateContext(window);
169 if (!glContext) {
174 int success = SDL_GL_MakeCurrent(window, glContext);
263 if (glContext) {
264 SDL_GL_DeleteContext(glContext);
  /external/webrtc/talk/app/webrtc/objc/
RTCEAGLVideoView.m 139 EAGLContext* glContext =
141 if (!glContext) {
142 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
144 _glRenderer = [[RTCOpenGLVideoRenderer alloc] initWithContext:glContext];
148 context:glContext];
  /external/webrtc/webrtc/api/objc/
RTCEAGLVideoView.m 121 EAGLContext *glContext =
123 if (!glContext) {
124 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
126 _glRenderer = [[RTCOpenGLVideoRenderer alloc] initWithContext:glContext];
130 context:glContext];
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.hpp 39 class GLContext;
76 sglr::GLContext* m_glCtx;
  /external/skia/src/gpu/
GrContextFactory.h 116 ContextInfo(GrContext* grContext, SkGLContext* glContext)
117 : fGrContext(grContext), fGLContext(glContext) { }
  /external/deqp/framework/opengl/
gluContextFactory.cpp 21 * \brief Base class for GLContext factories.
  /external/skia/tools/VisualBench/
VisualStreamTimingModule.cpp 26 // This will flicker unfortunately, but as we are reseting the GLContext each bench,
VisualBench.cpp 121 // TODO use the GLContext creation factories and also set this all up in configs

Completed in 155 milliseconds

1 2 3