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  /external/deqp/external/glslang/
CMakeLists.txt 1 # cmake file for glslang
10 set(DEFAULT_GLSLANG_SRC_PATH "../glslang")
13 set(GLSLANG_SRC_PATH ${DEFAULT_GLSLANG_SRC_PATH} CACHE STRING "Path to glslang source tree")
21 if (EXISTS ${GLSLANG_ABS_PATH}/glslang/GenericCodeGen/CodeGen.cpp)
22 message(STATUS "glslang found; building with DEQP_SUPPORT_GLSLANG")
26 ${GLSLANG_ABS_PATH}/glslang
27 ${GLSLANG_ABS_PATH}/glslang/Include
28 ${GLSLANG_ABS_PATH}/glslang/Public
29 ${GLSLANG_ABS_PATH}/glslang/MachineIndependent
30 ${GLSLANG_ABS_PATH}/glslang/GenericCodeGe
    [all...]
osinclude.cpp 2 * dEQP glslang integration
21 * \brief glslang OS interface.
29 namespace glslang namespace
107 } // glslang
  /external/vulkan-validation-layers/
update_external_sources.sh 2 # Update source for glslang, LunarGLASS, spirv-tools
15 rm -rf $BASEDIR/glslang
16 echo "Creating local glslang repository ($BASEDIR/glslang)."
17 mkdir -p $BASEDIR/glslang
18 cd $BASEDIR/glslang
19 git clone https://github.com/KhronosGroup/glslang.git .
24 echo "Updating $BASEDIR/glslang"
25 cd $BASEDIR/glslang
47 echo "Building $BASEDIR/glslang"
    [all...]
CMakeLists.txt 100 HINTS "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/install/bin"
103 find_path(GLSLANG_SPIRV_INCLUDE_DIR SPIRV/spirv.hpp HINTS "${CMAKE_SOURCE_DIR}/../glslang" DOC "Path to SPIRV/spirv.hpp")
111 set (GLSLANG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/Release"
112 "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/glslang/OSDependent/Windows/Release"
113 "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/OGLCompilersDLL/Release"
114 "${CMAKE_SOURCE_DIR}/../glslang/${BUILDTGT_DIR}/SPIRV/Release" )
117 set (GLSLANG_SEARCH_PATH "${CMAKE_SOURCE_DIR}/../glslang/build/install/lib" "${CMAKE_SOURCE_DIR}/../x86_64/lib/glslang" )
    [all...]
update_external_sources.bat 2 REM Update source for glslang, spirv-tools
17 set GLSLANG_DIR=%BASE_DIR%\glslang
26 echo --sync-glslang just pull glslang_revision
28 echo --build-glslang pulls glslang_revision, configures CMake, builds Release and Debug
30 echo --all sync and build glslang, LunarGLASS, spirv-tools
34 set sync-glslang=0
36 set build-glslang=0
38 set check-glslang-build-dependencies=0
44 if "%1" == "--sync-glslang" (
45 set sync-glslang=1
    [all...]
BUILD.md 39 ./update_external_sources.sh # Fetches and builds glslang and spirv-tools
104 - glslang is required for demos and tests.
105 - You can download and configure it (in a peer directory) here: https://github.com/KhronosGroup/glslang/blob/master/README.md
107 - update_external_sources.bat --build-glslang
  /external/skia/third_party/shaderc/Debug/
shaderc_combined.lib     [all...]
  /external/skia/third_party/shaderc/Release/
shaderc_combined.lib     [all...]
  /external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp 36 # include "glslang/Include/InfoSink.h"
37 # include "glslang/Include/ShHandle.h"
38 # include "glslang/MachineIndependent/localintermediate.h"
39 # include "glslang/Public/ShaderLang.h"
73 glslang::InitializeProcess();
230 glslang::TShader shader (shaderStage);
231 glslang::TProgram program;
263 const glslang::TIntermediate* const intermediate = program.getIntermediate(shaderStage);
264 glslang::GlslangToSpv(*intermediate, *dst);
CMakeLists.txt 59 # \note Code interfacing with glslang needs to include third-party headers
vkGlslToSpirV.hpp 42 * If deqp was built without glslang (and thus compiler is not available)
  /external/vulkan-validation-layers/build-android/gradle-templates/
common.gradle 32 "-I${file("../../../../../glslang")}".toString()])
win.template.gradle 38 "-I${file("../../../../../glslang")}".toString()])
  /prebuilts/gdb/darwin-x86/
repo.prop 4 platform/external/shaderc/glslang c1ccd4bf91d665a19c7ed2694fe65bf1738a6845
  /prebuilts/gdb/linux-x86/
repo.prop 4 platform/external/shaderc/glslang c1ccd4bf91d665a19c7ed2694fe65bf1738a6845
  /external/vulkan-validation-layers/tests/
vktestframework.cpp 32 // TODO FIXME remove this once glslang doesn't define this
131 glslang::InitializeProcess();
136 void TestEnvironment::TearDown() { glslang::FinalizeProcess(); }
736 glslang::TProgram program;
751 glslang::TShader *shader = new glslang::TShader(stage);
789 glslang::GlslangToSpv(*program.getIntermediate(stage), spirv);
vktestframework.h 33 #include "glslang/Public/ShaderLang.h"
  /external/deqp/external/vulkancts/
README.md 21 * Visual Studio 2013 or newer (glslang uses several C++11 features)
38 To build dEQP, you need first to download sources for zlib, libpng, glslang,
45 You may need to re-run `fetch_sources.py` to update to the latest glslang and
48 NOTE: glslang integration is not yet available on Android due to a toolchain
  /external/vulkan-validation-layers/demos/smoke/
glsl-to-spirv 41 "../../../glslang/build/install/bin/glslangValidator"
  /external/deqp/
CMakeLists.txt 78 # glslang
79 add_subdirectory(external/glslang)
  /external/deqp/external/
fetch_sources.py 176 "https://github.com/KhronosGroup/glslang.git",
178 "glslang"),
  /prebuilts/misc/android-arm/gdbserver/
manifest_2824841.xml 8 <project groups="presubmit" name="platform/external/shaderc/glslang" path="external/shaderc/glslang" revision="c1ccd4bf91d665a19c7ed2694fe65bf1738a6845" upstream="master" />
  /prebuilts/misc/android-arm64/gdbserver64/
manifest_2824841.xml 8 <project groups="presubmit" name="platform/external/shaderc/glslang" path="external/shaderc/glslang" revision="c1ccd4bf91d665a19c7ed2694fe65bf1738a6845" upstream="master" />
  /prebuilts/misc/android-mips/gdbserver/
manifest_2824841.xml 8 <project groups="presubmit" name="platform/external/shaderc/glslang" path="external/shaderc/glslang" revision="c1ccd4bf91d665a19c7ed2694fe65bf1738a6845" upstream="master" />
  /prebuilts/misc/android-mips64/gdbserver64/
manifest_2824841.xml 8 <project groups="presubmit" name="platform/external/shaderc/glslang" path="external/shaderc/glslang" revision="c1ccd4bf91d665a19c7ed2694fe65bf1738a6845" upstream="master" />

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