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Searched
full:graphicsbase
(Results
1 - 4
of
4
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/
btStridingMeshInterface.cpp
57
float*
graphicsbase
;
local
66
graphicsbase
= (float*)(vertexbase+tri_indices[0]*stride);
67
triangle[0].setValue(
graphicsbase
[0]*meshScaling.getX(),
graphicsbase
[1]*meshScaling.getY(),
graphicsbase
[2]*meshScaling.getZ());
68
graphicsbase
= (float*)(vertexbase+tri_indices[1]*stride);
69
triangle[1].setValue(
graphicsbase
[0]*meshScaling.getX(),
graphicsbase
[1]*meshScaling.getY(),
graphicsbase
[2]*meshScaling.getZ());
70
graphicsbase
= (float*)(vertexbase+tri_indices[2]*stride)
114
double*
graphicsbase
;
local
330
float*
graphicsbase
;
local
358
double*
graphicsbase
= (double*)(vertexbase+i*stride);\/\/for now convert to float, might leave it at double
local
[
all
...]
btBvhTriangleMeshShape.cpp
139
float*
graphicsbase
= (float*)(vertexbase+graphicsindex*stride);
local
141
m_triangle[j] = btVector3(
graphicsbase
[0]*meshScaling.getX(),
graphicsbase
[1]*meshScaling.getY(),
graphicsbase
[2]*meshScaling.getZ());
145
double*
graphicsbase
= (double*)(vertexbase+graphicsindex*stride);
local
147
m_triangle[j] = btVector3(btScalar(
graphicsbase
[0])*meshScaling.getX(),btScalar(
graphicsbase
[1])*meshScaling.getY(),btScalar(
graphicsbase
[2])*meshScaling.getZ());
208
float*
graphicsbase
= (float*)(vertexbase+graphicsindex*stride);
local
210
m_triangle[j] = btVector3(
graphicsbase
[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ());
214
double*
graphicsbase
= (double*)(vertexbase+graphicsindex*stride);
local
[
all
...]
btOptimizedBvh.cpp
325
float*
graphicsbase
= (float*)(vertexbase+graphicsindex*stride);
327
graphicsbase
[0]*meshScaling.getX(),
328
graphicsbase
[1]*meshScaling.getY(),
329
graphicsbase
[2]*meshScaling.getZ());
333
double*
graphicsbase
= (double*)(vertexbase+graphicsindex*stride);
334
triangleVerts[j] = btVector3( btScalar(
graphicsbase
[0]*meshScaling.getX()), btScalar(
graphicsbase
[1]*meshScaling.getY()), btScalar(
graphicsbase
[2]*meshScaling.getZ()));
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btInternalEdgeUtility.cpp
352
float*
graphicsbase
= (float*)(vertexbase+graphicsindex*stride);
local
354
graphicsbase
[0]*meshScaling.getX(),
355
graphicsbase
[1]*meshScaling.getY(),
356
graphicsbase
[2]*meshScaling.getZ());
360
double*
graphicsbase
= (double*)(vertexbase+graphicsindex*stride);
local
361
triangleVerts[j] = btVector3( btScalar(
graphicsbase
[0]*meshScaling.getX()), btScalar(
graphicsbase
[1]*meshScaling.getY()), btScalar(
graphicsbase
[2]*meshScaling.getZ()));
Completed in 210 milliseconds