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Searched
full:ksunlight
(Results
1 - 2
of
2
) sorted by null
/device/generic/goldfish/camera/fake-pipeline2/
Scene.cpp
148
kSunlight
[timeIdx] * (1 - timeFrac) +
149
kSunlight
[nextTimeIdx] * timeFrac;
160
if (
kSunlight
[timeIdx] == kSunsetIllum ||
161
kSunlight
[timeIdx] == kTwilightIllum) {
168
if (
kSunlight
[nextTimeIdx] == kSunsetIllum ||
169
kSunlight
[nextTimeIdx] == kTwilightIllum) {
389
const float Scene::
kSunlight
[24/kTimeStep] =
Scene.h
154
static const float
kSunlight
[];
Completed in 143 milliseconds