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  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 757 GLfloat light1Position[] = { 1.f, -2.f, -1.f, 0 };
764 light1Position, light1Position + 1, light1Position + 2);
770 glUniform3fv(sShaderLit.light_1_direction, 1, light1Position);
774 glLightfv(GL_LIGHT1, GL_POSITION, light1Position);
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  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 541 static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 };
549 glLightxv(GL_LIGHT1, GL_POSITION, light1Position);
  /frameworks/native/opengl/tests/angeles/
demo.c 541 static GLfixed light1Position[] = { 0x10000, -0x20000, -0x10000, 0 };
549 glLightxv(GL_LIGHT1, GL_POSITION, light1Position);

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