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  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 758 GLfloat light2Position[] = { -1.f, 0, -4.f, 0 };
766 light2Position, light2Position + 1, light2Position + 2);
771 glUniform3fv(sShaderLit.light_2_direction, 1, light2Position);
775 glLightfv(GL_LIGHT2, GL_POSITION, light2Position);
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  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 543 static GLfixed light2Position[] = { -0x10000, 0, -0x40000, 0 };
551 glLightxv(GL_LIGHT2, GL_POSITION, light2Position);
  /frameworks/native/opengl/tests/angeles/
demo.c 543 static GLfixed light2Position[] = { -0x10000, 0, -0x40000, 0 };
551 glLightxv(GL_LIGHT2, GL_POSITION, light2Position);

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