| /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/ |
| LightsTest.java | 37 Model lightModel;
51 lightModel = mb.createSphere(1, 1, 1, 10, 10, new Material(ColorAttribute.createDiffuse(1, 1, 1, 1)), Usage.Position);
52 lightModel.nodes.get(0).parts.get(0).setRenderable(pLight = new Renderable());
89 lightModel.dispose();
|
| /frameworks/native/opengl/libagl/ |
| light.cpp | 88 c->lighting.lightModel.ambient.r = 89 c->lighting.lightModel.ambient.g = 90 c->lighting.lightModel.ambient.b = gglFloatToFixed(0.2f); 91 c->lighting.lightModel.ambient.a = 0x10000; 268 c->lighting.lightModel.ambient.v, 335 c->lighting.lightModel.ambient.v, 370 const int twoSide = c->lighting.lightModel.twoSide; 458 c->lighting.lightModel.twoSide = param ? GL_TRUE : GL_FALSE; 668 c->lighting.lightModel.ambient.r = gglFloatToFixed(params[0]); 669 c->lighting.lightModel.ambient.g = gglFloatToFixed(params[1]) [all...] |
| context.h | 329 light_model_t lightModel;
|
| /external/llvm/test/Transforms/InstCombine/ |
| shufflemask-undef.ll | 22 %struct.LightModel = type { %struct.IColor4, [8 x %struct.Light], [2 x %struct.Material], i32, i16, i16, i16, i8, i8, i8, i8, i8, i8 } 50 %struct.State = type <{ i16, i16, i16, i16, i32, i32, [256 x %struct.IColor4], [128 x %struct.IColor4], %struct.Viewport, %struct.Transform, %struct.LightModel, %struct.ActiveTextureTargets, %struct.AlphaTest, %struct.BlendMode, %struct.ClearColor, %struct.ColorBuffer, %struct.DepthTest, %struct.ArrayRange, %struct.FogMode, %struct.HintMode, %struct.LineMode, %struct.LogicOp, %struct.MaskMode, %struct.PixelMode, %struct.PointMode, %struct.PolygonMode, %struct.ScissorTest, i32, %struct.StencilTest, [8 x %struct.TextureMode], [16 x %struct.TextureImageMode], %struct.ArrayRange, [8 x %struct.TextureCoordGen], %struct.ClipPlane, %struct.Multisample, %struct.RegisterCombiners, %struct.ArrayRange, %struct.ArrayRange, [3 x %struct.PipelineProgramState], %struct.ArrayRange, %struct.TransformFeedback, i32*, %struct.FixedFunction, [3 x i32], [3 x i32] }>
|
| /external/mesa3d/src/mesa/program/ |
| program_lexer.l | 279 {dot}lightmodel { return LIGHTMODEL; }
|
| prog_statevars.c | 749 append(dst, "lightmodel.ambient"); 963 append(str, "lightmodel.ambient"); 967 append(str, "lightmodel.front.scenecolor"); 970 append(str, "lightmodel.back.scenecolor"); [all...] |
| program_parse.y | 177 %token LIGHT LIGHTMODEL LIGHTPROD LOCAL [all...] |
| /external/mesa3d/src/mesa/main/ |
| APIspec.xml | 89 <template name="LightModel"> [all...] |
| /external/mesa3d/src/mesa/drivers/dri/radeon/ |
| radeon_state.c | 646 * lightmodel.globalambient [all...] |
| /external/mesa3d/src/mesa/drivers/dri/r200/ |
| r200_state.c | 830 * lightmodel.globalambient [all...] |
| /prebuilts/android-emulator/linux-x86_64/lib/gles_mesa/ |
| libGL.so | |
| libGL.so.1 | |
| libosmesa.so | |