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  /frameworks/native/opengl/libagl/
light.cpp 223 light_t& l = c->lighting.lights[i];
251 light_t& l = c->lighting.lights[i];
323 light_t& l = c->lighting.lights[i];
375 const light_t& l = c->lighting.lights[i];
469 light_t& light = c->lighting.lights[i-GL_LIGHT0];
524 light_t& light = c->lighting.lights[i-GL_LIGHT0];
context.h 287 struct light_t { struct in namespace:android::gl
327 light_t lights[OGLES_MAX_LIGHTS];

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