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Searched
full:line_dy
(Results
1 - 1
of
1
) sorted by null
/external/mesa3d/src/gallium/state_trackers/vega/
stroker.c
391
static INLINE VGfloat
line_dy
(const VGfloat *l)
function
399
const VGfloat dy =
line_dy
(l);
418
l[3] = l[1] +
line_dy
(uv) * len;
456
cos_line = (line_dx(l1)*line_dx(l2) +
line_dy
(l1)*
line_dy
(l2)) /
470
if (
line_dy
(line) > 0)
497
VGfloat la =
line_dy
(l2) / line_dx(l2);
501
VGfloat ta =
line_dy
(l1) / line_dx(l1);
506
VGfloat ta =
line_dy
(l1) / line_dx(l1);
507
VGfloat la =
line_dy
(l2) / line_dx(l2)
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