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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/
ParticleGroup.java 18 float m_inertia; field in class:ParticleGroup
39 m_inertia = 0;
75 return m_inertia;
136 m_inertia = 0;
145 m_inertia += m * (px * px + py * py);
148 if (m_inertia > 0) {
149 m_angularVelocity *= 1 / m_inertia;

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