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    Searched full:m_positions (Results 1 - 16 of 16) sorted by null

  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Island.java 172 public Position[] m_positions; field in class:Island
220 if (m_positions == null || m_bodyCapacity > m_positions.length) {
221 final Position[] old = m_positions == null ? new Position[0] : m_positions;
222 m_positions = new Position[m_bodyCapacity];
223 System.arraycopy(old, 0, m_positions, 0, old.length);
224 for (int i = old.length; i < m_positions.length; i++) {
225 m_positions[i] = new Position();
279 m_positions[i].c.x = c.x
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  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.cpp 170 m_positions = (b2Position*)m_allocator->Allocate(m_bodyCapacity * sizeof(b2Position));
176 m_allocator->Free(m_positions);
220 m_positions[i].c = c;
221 m_positions[i].a = a;
231 solverData.positions = m_positions;
239 contactSolverDef.positions = m_positions;
277 b2Vec2 c = m_positions[i].c;
278 float32 a = m_positions[i].a;
301 m_positions[i].c = c;
302 m_positions[i].a = a
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b2Island.h 81 b2Position* m_positions;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Contacts/
b2ContactSolver.cpp 53 m_positions = def->positions;
161 b2Vec2 cA = m_positions[indexA].c;
162 float32 aA = m_positions[indexA].a;
166 b2Vec2 cB = m_positions[indexB].c;
167 float32 aB = m_positions[indexB].a;
689 b2Vec2 cA = m_positions[indexA].c;
690 float32 aA = m_positions[indexA].a;
692 b2Vec2 cB = m_positions[indexB].c;
693 float32 aB = m_positions[indexB].a;
737 m_positions[indexA].c = cA
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b2ContactSolver.h 85 b2Position* m_positions; member in class:b2ContactSolver
  /external/deqp/modules/gles3/functional/
es3fPrimitiveRestartTests.cpp 118 std::vector<float> m_positions; member in class:deqp::gles3::Functional::PrimitiveRestartCase
280 m_positions.push_back(fx);
281 m_positions.push_back(fy);
316 m_positions.push_back(fx);
317 m_positions.push_back(fy);
347 m_positions.push_back(fx);
348 m_positions.push_back(fy);
378 m_positions.push_back(centerX);
379 m_positions.push_back(centerY);
388 m_positions.push_back(fx)
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es3fShaderBuiltinVarTests.cpp 714 vector<tcu::Vec4> m_positions; member in class:deqp::gles3::Functional::VertexIDCase
822 m_positions.resize(numVertices);
839 m_positions[vtxNdx+0] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
840 m_positions[vtxNdx+1] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
841 m_positions[vtxNdx+2] = tcu::Vec4(x0, y0+h, 0.0f, 1.0f);
845 m_positions[vtxNdx+0] = tcu::Vec4(x0+w, y0+h, 0.0f, 1.0f);
846 m_positions[vtxNdx+1] = tcu::Vec4(x0, y0, 0.0f, 1.0f);
847 m_positions[vtxNdx+2] = tcu::Vec4(x0+w, y0, 0.0f, 1.0f);
875 m_positions.clear();
1000 vector<deUint16> indices (m_positions.size())
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es3fVertexTextureTests.cpp 244 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
252 vector<Vec2> m_positions; member in class:deqp::gles3::Functional::__anon11013::PosTexCoordQuadGrid
263 return Vec4(m_positions[ndx00].x(),
264 m_positions[ndx00].y(),
265 m_positions[ndx11].x(),
266 m_positions[ndx11].y());
283 m_positions.reserve(m_gridSize*m_gridSize*4);
296 int firstNdx = (int)m_positions.size();
299 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
313 DE_ASSERT((int)m_positions.size() == m_gridSize*m_gridSize*4)
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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/contacts/
ContactSolver.java 60 public Position[] m_positions; field in class:ContactSolver
99 m_positions = def.positions;
242 Vec2 cA = m_positions[indexA].c;
243 float aA = m_positions[indexA].a;
247 Vec2 cB = m_positions[indexB].c;
248 float aB = m_positions[indexB].a;
831 Vec2 cA = m_positions[indexA].c;
832 float aA = m_positions[indexA].a;
833 Vec2 cB = m_positions[indexB].c;
834 float aB = m_positions[indexB].a
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  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 194 const float* getPositionPtr (void) const { DE_STATIC_ASSERT(sizeof(Vec2) == 2*sizeof(float)); return (float*)&m_positions[0]; }
202 vector<Vec2> m_positions; member in class:deqp::gles2::Functional::__anon10804::PosTexCoordQuadGrid
213 return Vec4(m_positions[ndx00].x(),
214 m_positions[ndx00].y(),
215 m_positions[ndx11].x(),
216 m_positions[ndx11].y());
233 m_positions.reserve(m_gridSize*m_gridSize*4);
246 int firstNdx = (int)m_positions.size();
249 m_positions.push_back(safeCoords(quadVertices[i], renderSize, Vec2(0.0f)) * 2.0f - 1.0f);
263 DE_ASSERT((int)m_positions.size() == m_gridSize*m_gridSize*4)
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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftBodyData.h 121 btVector3FloatData *m_positions; // Reference positions member in struct:SoftBodyPoseData
btSoftBody.cpp     [all...]
  /external/libgdx/tests/gdx-tests-android/assets/data/g3d/
btscene1.bullet 46 ?#=ARAY????cube3_bodyShapeDNA1D#????SDNANAME?m_sizem_capacity*m_datam_collisionShapesm_collisionObjectsm_constraints*first*lastm_floats[4]m_el[3]m_basism_originm_rootNodeIndexm_subtreeSizem_quantizedAabbMin[3]m_quantizedAabbMax[3]m_aabbMinOrgm_aabbMaxOrgm_escapeIndexm_subPartm_triangleIndexm_pad[4]m_escapeIndexOrTriangleIndexm_bvhAabbMinm_bvhAabbMaxm_bvhQuantizationm_curNodeIndexm_useQuantizationm_numContiguousLeafNodesm_numQuantizedContiguousNodes*m_contiguousNodesPtr*m_quantizedContiguousNodesPtr*m_subTreeInfoPtrm_traversalModem_numSubtreeHeaders*m_namem_shapeTypem_padding[4]m_collisionShapeDatam_localScalingm_planeNormalm_planeConstantm_implicitShapeDimensionsm_collisionMarginm_paddingm_posm_radiusm_convexInternalShapeData*m_localPositionArrayPtrm_localPositionArraySizem_valuem_pad[2]m_values[3]m_pad*m_vertices3f*m_vertices3d*m_indices32*m_3indices16*m_3indices8*m_indices16m_numTrianglesm_numVertices*m_meshPartsPtrm_scalingm_numMeshPartsm_meshInterface*m_quantizedFloatBvh*m_quantizedDoubleBvh*m_triangleInfoMapm_pad3[4]m_trimeshShapeDatam_transform*m_childShapem_childShapeTypem_childMargin*m_childShapePtrm_numChildShapesm_upAxism_flagsm_edgeV0V1Anglem_edgeV1V2Anglem_edgeV2V0Angle*m_hashTablePtr*m_nextPtr*m_valueArrayPtr*m_keyArrayPtrm_convexEpsilonm_planarEpsilonm_equalVertexThresholdm_edgeDistanceThresholdm_zeroAreaThresholdm_nextSizem_hashTableSizem_numValuesm_numKeysm_gimpactSubType*m_unscaledPointsFloatPtr*m_unscaledPointsDoublePtrm_numUnscaledPointsm_padding3[4]*m_broadphaseHandle*m_collisionShape*m_rootCollisionShapem_worldTransformm_interpolationWorldTransformm_interpolationLinearVelocitym_interpolationAngularVelocitym_anisotropicFrictionm_contactProcessingThresholdm_deactivationTimem_frictionm_rollingFrictionm_restitutionm_hitFractionm_ccdSweptSphereRadiusm_ccdMotionThresholdm_hasAnisotropicFrictionm_collisionFlagsm_islandTag1m_companionIdm_activationState1m_internalTypem_checkCollideWithm_solverInfom_gravitym_collisionObjectDatam_invInertiaTensorWorldm_linearVelocitym_angularVelocitym_angularFactorm_linearFactorm_gravity_accelerationm_invInertiaLocalm_totalForcem_totalTorquem_inverseMassm_linearDampingm_angularDampingm_additionalDampingFactorm_additionalLinearDampingThresholdSqrm_additionalAngularDampingThresholdSqrm_additionalAngularDampingFactorm_linearSleepingThresholdm_angularSleepingThresholdm_additionalDampingm_numConstraintRowsnub*m_rbA*m_rbBm_objectTypem_userConstraintTypem_userConstraintIdm_needsFeedbackm_appliedImpulsem_dbgDrawSizem_disableCollisionsBetweenLinkedBodiesm_overrideNumSolverIterationsm_breakingImpulseThresholdm_isEnabledm_typeConstraintDatam_pivotInAm_pivotInBm_rbAFramem_rbBFramem_useReferenceFrameAm_angularOnlym_enableAngularMotorm_motorTargetVelocitym_maxMotorImpulsem_lowerLimitm_upperLimitm_limitSoftnessm_biasFactorm_relaxationFactorm_swingSpan1m_swingSpan2m_twistSpanm_dampingm_linearUpperLimitm_linearLowerLimitm_angularUpperLimitm_angularLowerLimitm_useLinearReferenceFrameAm_useOffsetForConstraintFramem_6dofDatam_springEnabled[6]m_equilibriumPoint[6]m_springStiffness[6]m_springDamping[6]m_taum_timeStepm_maxErrorReductionm_sorm_erpm_erp2m_globalCfmm_splitImpulsePenetrationThresholdm_splitImpulseTurnErpm_linearSlopm_warmstartingFactorm_maxGyroscopicForcem_singleAxisRollingFrictionThresholdm_numIterationsm_solverModem_restingContactRestitutionThresholdm_minimumSolverBatchSizem_splitImpulsem_linearStiffnessm_angularStiffnessm_volumeStiffness*m_materialm_positionm_previousPositionm_velocitym_accumulatedForcem_normalm_aream_attachm_nodeIndices[2]m_restLengthm_bbendingm_nodeIndices[3]m_restAream_c0[4]m_nodeIndices[4]m_restVolumem_c1m_c2m_c0m_localFrame*m_rigidBodym_nodeIndexm_aeroModelm_baumgartem_dragm_liftm_pressurem_volumem_dynamicFrictionm_poseMatchm_rigidContactHardnessm_kineticContactHardnessm_softContactHardnessm_anchorHardnessm_softRigidClusterHardnessm_softKineticClusterHardnessm_softSoftClusterHardnessm_softRigidClusterImpulseSplitm_softKineticClusterImpulseSplitm_softSoftClusterImpulseSplitm_maxVolumem_timeScalem_velocityIterationsm_positionIterationsm_driftIterationsm_clusterIterationsm_rotm_scalem_aqqm_com*m_positions*m_weightsm_numPositionsm_numWeigtsm_bvolumem_bframem_framexformm_lociim_invwim_vimpulses[2]m_dimpulses[2]m_lvm_av*m_framerefs*m_nodeIndices*m_massesm_numFrameRefsm_numNodesm_numMassesm_idmassm_imassm_nvimpulsesm_ndimpulsesm_ndampingm_ldampingm_adampingm_matchingm_maxSelfCollisionImpulsem_selfCollisionImpulseFactorm_containsAnchorm_collidem_clusterIndex*m_bodyA*m_bodyBm_refs[2]m_cfmm_splitm_deletem_relPosition[2]m_bodyAtypem_bodyBtypem_jointType*m_pose**m_materials*m_nodes*m_links*m_faces*m_tetrahedra*m_anchors*m_clusters*m_jointsm_numMaterialsm_numLinksm_numFacesm_numTetrahedram_numAnchorsm_numClustersm_numJointsm_configTYPELcharucharshortushortintlongulongfloatdoublevoidPointerArraybtPhysicsSystemListBasebtVector3FloatDatabtVector3DoubleDatabtMatrix3x3FloatDatabtMatrix3x3DoubleDatabtTransformFloatDatabtTransformDoubleDatabtBvhSubtreeInfoDatabtOptimizedBvhNodeFloatDatabtOptimizedBvhNodeDoubleDatabtQuantizedBvhNodeDatabtQuantizedBvhFloatDatabtQuantizedBvhDoubleDatabtCollisionShapeDatabtStaticPlaneShapeDatabtConvexInternalShapeDatabtPositionAndRadiusbtMultiSphereShapeDatabtIntIndexDatabtShortIntIndexDatabtShortIntIndexTripletDatabtCharIndexTripletDatabtMeshPartDatabtStridingMeshInterfaceDatabtTriangleMeshShapeDatabtTriangleInfoMapDatabtScaledTriangleMeshShapeDatabtCompoundShapeChildDatabtCompoundShapeDatabtCylinderShapeDatabtCapsuleShapeDatabtTriangleInfoDatabtGImpactMeshShapeDatabtConvexHullShapeDatabtCollisionObjectDoubleDatabtCollisionObjectFloatDatabtDynamicsWorldDoubleDatabtContactSolverInfoDoubleDatabtDynamicsWorldFloatDatabtContactSolverInfoFloatDatabtRigidBodyFloatDatabtRigidBodyDoubleDatabtConstraintInfo1btTypedConstraintDatabtRigidBodyDatabtPoint2PointConstraintFloatDatabtPoint2PointConstraintDoubleDatabtHingeConstraintDoubleDatabtHingeConstraintFloatDatabtConeTwistConstraintDatabtGeneric6DofConstraintDatabtGeneric6DofSpringConstraintDatabtSliderConstraintDataSoftBodyMaterialDataSoftBodyNodeDataSoftBodyLinkDataSoftBodyFaceDataSoftBodyTetraDataSoftRigidAnchorDataSoftBodyConfigDataSoftBodyPoseDataSoftBodyClusterDatabtSoftBodyJointDatabtSoftBodyFloatDataTLEN0 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  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 147 const Vec4* getPositions (void) const { return &m_positions[0]; }
169 vector<Vec4> m_positions; member in class:deqp::gls::QuadGrid
188 m_positions.resize(m_numVertices);
207 m_positions[vtxNdx] = Vec4(fx, fy, 0.0f, 1.0f);
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp 134 const tcu::Vec4* getPositions (void) const { return &m_positions[0]; }
158 std::vector<tcu::Vec4> m_positions; member in class:vkt::sr::QuadGrid
183 m_positions.resize(m_numVertices);
201 m_positions[vtxNdx] = tcu::Vec4(fx, fy, 0.0f, 1.0f);
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  /external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletFileLoader/autogenerated/
bullet.h 1258 btVector3FloatData *m_positions; member in class:Bullet::SoftBodyPoseData
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