OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:m_tau
(Results
1 - 10
of
10
) sorted by null
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btContactSolverInfo.h
39
btScalar
m_tau
;
member in struct:btContactSolverInfoData
72
m_tau
= btScalar(0.6);
100
double
m_tau
;
member in struct:btContactSolverInfoDoubleData
128
float
m_tau
;
member in struct:btContactSolverInfoFloatData
btSolve2LinearConstraint.h
30
btScalar
m_tau
;
member in class:btSolve2LinearConstraint
37
m_tau
= tau;
btPoint2PointConstraint.h
37
m_tau
(btScalar(0.3)),
42
btScalar
m_tau
;
member in struct:btConstraintSetting
btSolve2LinearConstraint.cpp
80
const btScalar dv0 = depthA *
m_tau
* massTerm - vel0 * m_damping;
81
const btScalar dv1 = depthB *
m_tau
* massTerm - vel1 * m_damping;
165
const btScalar dv0 = depthA *
m_tau
- vel0 * m_damping;
166
const btScalar dv1 = depthB *
m_tau
- vel1 * m_damping;
/external/libgdx/extensions/gdx-bullet/jni/src/extras/Serialize/BulletWorldImporter/
btBulletWorldImporter.cpp
158
solverInfo.
m_tau
= btScalar(solverInfoData->m_solverInfo.
m_tau
);
194
solverInfo.
m_tau
= solverInfoData->m_solverInfo.
m_tau
;
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btRaycastVehicle.h
61
btScalar
m_tau
;
member in class:btRaycastVehicle
/external/libgdx/tests/gdx-tests-android/assets/data/g3d/
btscene1.bullet
46
?#= ARAY ???? cube3_bodyShape DNA1D# ???? SDNANAME? m_size m_capacity *m_data m_collisionShapes m_collisionObjects m_constraints *first *last m_floats[4] m_el[3] m_basis m_origin m_rootNodeIndex m_subtreeSize m_quantizedAabbMin[3] m_quantizedAabbMax[3] m_aabbMinOrg m_aabbMaxOrg m_escapeIndex m_subPart m_triangleIndex m_pad[4] m_escapeIndexOrTriangleIndex m_bvhAabbMin m_bvhAabbMax m_bvhQuantization m_curNodeIndex m_useQuantization m_numContiguousLeafNodes m_numQuantizedContiguousNodes *m_contiguousNodesPtr *m_quantizedContiguousNodesPtr *m_subTreeInfoPtr m_traversalMode m_numSubtreeHeaders *m_name m_shapeType m_padding[4] m_collisionShapeData m_localScaling m_planeNormal m_planeConstant m_implicitShapeDimensions m_collisionMargin m_padding m_pos m_radius m_convexInternalShapeData *m_localPositionArrayPtr m_localPositionArraySize m_value m_pad[2] m_values[3] m_pad *m_vertices3f *m_vertices3d *m_indices32 *m_3indices16 *m_3indices8 *m_indices16 m_numTriangles m_numVertices *m_meshPartsPtr m_scaling m_numMeshParts m_meshInterface *m_quantizedFloatBvh *m_quantizedDoubleBvh *m_triangleInfoMap m_pad3[4] m_trimeshShapeData m_transform *m_childShape m_childShapeType m_childMargin *m_childShapePtr m_numChildShapes m_upAxis m_flags m_edgeV0V1Angle m_edgeV1V2Angle m_edgeV2V0Angle *m_hashTablePtr *m_nextPtr *m_valueArrayPtr *m_keyArrayPtr m_convexEpsilon m_planarEpsilon m_equalVertexThreshold m_edgeDistanceThreshold m_zeroAreaThreshold m_nextSize m_hashTableSize m_numValues m_numKeys m_gimpactSubType *m_unscaledPointsFloatPtr *m_unscaledPointsDoublePtr m_numUnscaledPoints m_padding3[4] *m_broadphaseHandle *m_collisionShape *m_rootCollisionShape m_worldTransform m_interpolationWorldTransform m_interpolationLinearVelocity m_interpolationAngularVelocity m_anisotropicFriction m_contactProcessingThreshold m_deactivationTime m_friction m_rollingFriction m_restitution m_hitFraction m_ccdSweptSphereRadius m_ccdMotionThreshold m_hasAnisotropicFriction m_collisionFlags m_islandTag1 m_companionId m_activationState1 m_internalType m_checkCollideWith m_solverInfo m_gravity m_collisionObjectData m_invInertiaTensorWorld m_linearVelocity m_angularVelocity m_angularFactor m_linearFactor m_gravity_acceleration m_invInertiaLocal m_totalForce m_totalTorque m_inverseMass m_linearDamping m_angularDamping m_additionalDampingFactor m_additionalLinearDampingThresholdSqr m_additionalAngularDampingThresholdSqr m_additionalAngularDampingFactor m_linearSleepingThreshold m_angularSleepingThreshold m_additionalDamping m_numConstraintRows nub *m_rbA *m_rbB m_objectType m_userConstraintType m_userConstraintId m_needsFeedback m_appliedImpulse m_dbgDrawSize m_disableCollisionsBetweenLinkedBodies m_overrideNumSolverIterations m_breakingImpulseThreshold m_isEnabled m_typeConstraintData m_pivotInA m_pivotInB m_rbAFrame m_rbBFrame m_useReferenceFrameA m_angularOnly m_enableAngularMotor m_motorTargetVelocity m_maxMotorImpulse m_lowerLimit m_upperLimit m_limitSoftness m_biasFactor m_relaxationFactor m_swingSpan1 m_swingSpan2 m_twistSpan m_damping m_linearUpperLimit m_linearLowerLimit m_angularUpperLimit m_angularLowerLimit m_useLinearReferenceFrameA m_useOffsetForConstraintFrame m_6dofData m_springEnabled[6] m_equilibriumPoint[6] m_springStiffness[6] m_springDamping[6]
m_tau