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Searched
full:multithread_
(Results
1 - 2
of
2
) sorted by null
/external/vulkan-validation-layers/demos/smoke/
Smoke.h
118
bool
multithread_
;
member in class:Smoke
Smoke.cpp
47
: Game("Smoke", args),
multithread_
(true), use_push_constants_(false),
55
multithread_
= false;
72
if (!
multithread_
|| worker_count < 2) {
73
multithread_
= false;
145
if (
multithread_
) {
153
if (
multithread_
) {
Completed in 65 milliseconds