/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2005/ |
freetype.sln | 7 LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
10 LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32 [all...] |
freetype.vcproj | 26 <Configuration Name="Release Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\release_mt" IntermediateDirectory=".\..\..\..\objs\release_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
94 <Configuration Name="Debug Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\debug_mt" IntermediateDirectory=".\..\..\..\objs\debug_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
122 <FileConfiguration Name="Release Multithreaded|Win32">
134 <FileConfiguration Name="Debug Multithreaded|Win32">
142 <FileConfiguration Name="Release Multithreaded|Win32">
154 <FileConfiguration Name="Debug Multithreaded|Win32">
162 <FileConfiguration Name="Release Multithreaded|Win32">
174 <FileConfiguration Name="Debug Multithreaded|Win32">
184 <FileConfiguration Name="Release Multithreaded|Win32">
196 <FileConfiguration Name="Debug Multithreaded|Win32"> [all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2008/ |
freetype.sln | 7 LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
10 LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32 [all...] |
freetype.vcproj | 93 Name="Release Multithreaded|Win32"
388 Name="Debug Multithreaded|Win32"
487 Name="Release Multithreaded|Win32"
529 Name="Debug Multithreaded|Win32"
554 Name="Release Multithreaded|Win32"
596 Name="Debug Multithreaded|Win32"
621 Name="Release Multithreaded|Win32"
663 Name="Debug Multithreaded|Win32"
692 Name="Release Multithreaded|Win32"
734 Name="Debug Multithreaded|Win32" [all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/visualc/ |
freetype.sln | 7 Debug Multithreaded|Win32 = Debug Multithreaded|Win32
10 Release Multithreaded|Win32 = Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32 [all...] |
freetype.vcproj | 92 Name="Release Multithreaded|Win32"
387 Name="Debug Multithreaded|Win32"
486 Name="Release Multithreaded|Win32"
528 Name="Debug Multithreaded|Win32"
553 Name="Release Multithreaded|Win32"
595 Name="Debug Multithreaded|Win32"
620 Name="Release Multithreaded|Win32"
662 Name="Debug Multithreaded|Win32"
699 Name="Release Multithreaded|Win32"
741 Name="Debug Multithreaded|Win32" [all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2010/ |
freetype.vcxproj | 12 <ProjectConfiguration Include="Debug Multithreaded|Win32">
13 <Configuration>Debug Multithreaded</Configuration>
16 <ProjectConfiguration Include="Debug Multithreaded|x64">
17 <Configuration>Debug Multithreaded</Configuration>
36 <ProjectConfiguration Include="Release Multithreaded|Win32">
37 <Configuration>Release Multithreaded</Configuration>
40 <ProjectConfiguration Include="Release Multithreaded|x64">
41 <Configuration>Release Multithreaded</Configuration>
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Multithreaded|Win32'" Label="Configuration">
75 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Multithreaded|x64'" Label="Configuration"> [all...] |
/external/icu/icu4c/source/test/intltest/ |
tsmthred.h | 43 * test that intl functions work in a multithreaded context
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/external/opencv3/3rdparty/openexr/ |
IlmBaseConfig.h | 3 // and you want IlmBase to use it for multithreaded file I/O.
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IlmBaseConfig.h.cmakein | 3 // and you want IlmBase to use it for multithreaded file I/O.
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/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/visualce/ |
freetype.vcproj | 110 Name="Release Multithreaded|Win32"
405 Name="Debug Multithreaded|Win32"
565 Name="Release Multithreaded|Pocket PC 2003 (ARMV4)"
898 Name="Debug Multithreaded|Pocket PC 2003 (ARMV4)"
1067 Name="Release Multithreaded|Smartphone 2003 (ARMV4)"
[all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/wince/vc2005-ce/ |
freetype.vcproj | 134 <Configuration Name="Release Multithreaded|Pocket PC 2003 (ARMV4)" OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
154 <Configuration Name="Release Multithreaded|Smartphone 2003 (ARMV4)" OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
174 <Configuration Name="Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
194 <Configuration Name="Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
214 <Configuration Name="Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
234 <Configuration Name="Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
[all...] |
/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/wince/vc2008-ce/ |
freetype.vcproj | 567 Name="Release Multithreaded|Pocket PC 2003 (ARMV4)"
655 Name="Release Multithreaded|Smartphone 2003 (ARMV4)"
743 Name="Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
831 Name="Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
919 Name="Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)"
1007 Name="Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)"
[all...] |
/external/libmicrohttpd/src/microhttpd/ |
connection.h | 45 * implementations (multithreaded, external select, internal select) 59 * implementations (multithreaded, external select, internal select) 73 * implementations (multithreaded, external select, internal select)
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/external/llvm/include/llvm/Support/ |
RWMutex.h | 88 /// running in multithreaded mode. 100 // Single-threaded debugging code. This would be racy in multithreaded 110 // Single-threaded debugging code. This would be racy in multithreaded 121 // Single-threaded debugging code. This would be racy in multithreaded 132 // Single-threaded debugging code. This would be racy in multithreaded
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/external/libchrome/base/threading/ |
platform_thread_mac.mm | 26 // application is multithreaded. Since it's possible to enter Cocoa code 28 // be aware that the application is multithreaded. Spawning an NSThread is 29 // enough to get Cocoa to set up for multithreaded operation, so this is done 34 static BOOL multithreaded = [NSThread isMultiThreaded]; 35 if (!multithreaded) { 40 multithreaded = YES;
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/external/libevent/include/event2/ |
event_compat.h | 68 event_base, and is totally unsafe for multithreaded use. The replacement 82 multithreaded use. The replacement is event_base_dispatch(). 94 the last call to event_init, and is therefore not safe for multithreaded 109 the last call to event_init, and is therefore not safe for multithreaded 124 the last call to event_init, and is therefore not safe for multithreaded 161 multithreaded use. The replacement is event_base_priority_init().
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/frameworks/native/libs/binder/ |
Static.cpp | 35 LogTextOutput() : BufferedTextOutput(MULTITHREADED) { } 51 FdTextOutput(int fd) : BufferedTextOutput(MULTITHREADED), mFD(fd) { }
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/external/bison/m4/ |
unlocked-io.m4 | 22 but it is not safe for multithreaded apps.])
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/external/jacoco/org.jacoco.agent.rt.test/src/org/jacoco/agent/rt/internal/output/ |
ExecutorTestBase.java | 27 * Unit tests base for tests that need an {@link Executor} for multithreaded
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/external/lzma/C/ |
LzFindMt.h | 1 /* LzFindMt.h -- multithreaded Match finder for LZ algorithms
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/external/skia/tests/ |
MessageBusTest.cpp | 53 // Multithreaded tests tbd.
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/development/host/windows/usb/adb_winapi_test/ |
SOURCES | 32 # Use multithreaded libraries
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/external/ImageMagick/Magick++/lib/Magick++/ |
ResourceLimits.h | 52 // Limits the number of threads used in multithreaded operations.
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/external/eigen/doc/ |
TopicMultithreading.dox | 30 In the case your own application is multithreaded, and multiple threads make calls to Eigen, then you have to initialize Eigen by calling the following routine \b before creating the threads:
|