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  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2005/
freetype.sln 7 LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
10 LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
    [all...]
freetype.vcproj 26 <Configuration Name="Release Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\release_mt" IntermediateDirectory=".\..\..\..\objs\release_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
94 <Configuration Name="Debug Multithreaded|Win32" OutputDirectory=".\..\..\..\objs\debug_mt" IntermediateDirectory=".\..\..\..\objs\debug_mt" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
122 <FileConfiguration Name="Release Multithreaded|Win32">
134 <FileConfiguration Name="Debug Multithreaded|Win32">
142 <FileConfiguration Name="Release Multithreaded|Win32">
154 <FileConfiguration Name="Debug Multithreaded|Win32">
162 <FileConfiguration Name="Release Multithreaded|Win32">
174 <FileConfiguration Name="Debug Multithreaded|Win32">
184 <FileConfiguration Name="Release Multithreaded|Win32">
196 <FileConfiguration Name="Debug Multithreaded|Win32">
    [all...]
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2008/
freetype.sln 7 LIB Debug Multithreaded|Win32 = LIB Debug Multithreaded|Win32
10 LIB Release Multithreaded|Win32 = LIB Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.LIB Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
    [all...]
freetype.vcproj 93 Name="Release Multithreaded|Win32"
388 Name="Debug Multithreaded|Win32"
487 Name="Release Multithreaded|Win32"
529 Name="Debug Multithreaded|Win32"
554 Name="Release Multithreaded|Win32"
596 Name="Debug Multithreaded|Win32"
621 Name="Release Multithreaded|Win32"
663 Name="Debug Multithreaded|Win32"
692 Name="Release Multithreaded|Win32"
734 Name="Debug Multithreaded|Win32"
    [all...]
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/visualc/
freetype.sln 7 Debug Multithreaded|Win32 = Debug Multithreaded|Win32
10 Release Multithreaded|Win32 = Release Multithreaded|Win32
15 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Win32.ActiveCfg = Debug Multithreaded|Win32
16 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded|Win32.Build.0 = Debug Multithreaded|Win32
21 {78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded|Win32.ActiveCfg = Release Multithreaded|Win32
    [all...]
freetype.vcproj 92 Name="Release Multithreaded|Win32"
387 Name="Debug Multithreaded|Win32"
486 Name="Release Multithreaded|Win32"
528 Name="Debug Multithreaded|Win32"
553 Name="Release Multithreaded|Win32"
595 Name="Debug Multithreaded|Win32"
620 Name="Release Multithreaded|Win32"
662 Name="Debug Multithreaded|Win32"
699 Name="Release Multithreaded|Win32"
741 Name="Debug Multithreaded|Win32"
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  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/vc2010/
freetype.vcxproj 12 <ProjectConfiguration Include="Debug Multithreaded|Win32">
13 <Configuration>Debug Multithreaded</Configuration>
16 <ProjectConfiguration Include="Debug Multithreaded|x64">
17 <Configuration>Debug Multithreaded</Configuration>
36 <ProjectConfiguration Include="Release Multithreaded|Win32">
37 <Configuration>Release Multithreaded</Configuration>
40 <ProjectConfiguration Include="Release Multithreaded|x64">
41 <Configuration>Release Multithreaded</Configuration>
69 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Multithreaded|Win32'" Label="Configuration">
75 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Multithreaded|x64'" Label="Configuration">
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  /external/icu/icu4c/source/test/intltest/
tsmthred.h 43 * test that intl functions work in a multithreaded context
  /external/opencv3/3rdparty/openexr/
IlmBaseConfig.h 3 // and you want IlmBase to use it for multithreaded file I/O.
IlmBaseConfig.h.cmakein 3 // and you want IlmBase to use it for multithreaded file I/O.
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/windows/visualce/
freetype.vcproj 110 Name="Release Multithreaded|Win32"
405 Name="Debug Multithreaded|Win32"
565 Name="Release Multithreaded|Pocket PC 2003 (ARMV4)"
898 Name="Debug Multithreaded|Pocket PC 2003 (ARMV4)"
1067 Name="Release Multithreaded|Smartphone 2003 (ARMV4)"
    [all...]
  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/wince/vc2005-ce/
freetype.vcproj 134 <Configuration Name="Release Multithreaded|Pocket PC 2003 (ARMV4)" OutputDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Pocket PC 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
154 <Configuration Name="Release Multithreaded|Smartphone 2003 (ARMV4)" OutputDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" IntermediateDirectory="Smartphone 2003 (ARMV4)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
174 <Configuration Name="Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
194 <Configuration Name="Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)" OutputDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 5.0 Smartphone SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
214 <Configuration Name="Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Professional SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
234 <Configuration Name="Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)" OutputDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" IntermediateDirectory="Windows Mobile 6 Standard SDK (ARMV4I)\$(ConfigurationName)" ConfigurationType="4" InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2">
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  /external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/builds/wince/vc2008-ce/
freetype.vcproj 567 Name="Release Multithreaded|Pocket PC 2003 (ARMV4)"
655 Name="Release Multithreaded|Smartphone 2003 (ARMV4)"
743 Name="Release Multithreaded|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
831 Name="Release Multithreaded|Windows Mobile 5.0 Smartphone SDK (ARMV4I)"
919 Name="Release Multithreaded|Windows Mobile 6 Professional SDK (ARMV4I)"
1007 Name="Release Multithreaded|Windows Mobile 6 Standard SDK (ARMV4I)"
    [all...]
  /external/libmicrohttpd/src/microhttpd/
connection.h 45 * implementations (multithreaded, external select, internal select)
59 * implementations (multithreaded, external select, internal select)
73 * implementations (multithreaded, external select, internal select)
  /external/llvm/include/llvm/Support/
RWMutex.h 88 /// running in multithreaded mode.
100 // Single-threaded debugging code. This would be racy in multithreaded
110 // Single-threaded debugging code. This would be racy in multithreaded
121 // Single-threaded debugging code. This would be racy in multithreaded
132 // Single-threaded debugging code. This would be racy in multithreaded
  /external/libchrome/base/threading/
platform_thread_mac.mm 26 // application is multithreaded. Since it's possible to enter Cocoa code
28 // be aware that the application is multithreaded. Spawning an NSThread is
29 // enough to get Cocoa to set up for multithreaded operation, so this is done
34 static BOOL multithreaded = [NSThread isMultiThreaded];
35 if (!multithreaded) {
40 multithreaded = YES;
  /external/libevent/include/event2/
event_compat.h 68 event_base, and is totally unsafe for multithreaded use. The replacement
82 multithreaded use. The replacement is event_base_dispatch().
94 the last call to event_init, and is therefore not safe for multithreaded
109 the last call to event_init, and is therefore not safe for multithreaded
124 the last call to event_init, and is therefore not safe for multithreaded
161 multithreaded use. The replacement is event_base_priority_init().
  /frameworks/native/libs/binder/
Static.cpp 35 LogTextOutput() : BufferedTextOutput(MULTITHREADED) { }
51 FdTextOutput(int fd) : BufferedTextOutput(MULTITHREADED), mFD(fd) { }
  /external/bison/m4/
unlocked-io.m4 22 but it is not safe for multithreaded apps.])
  /external/jacoco/org.jacoco.agent.rt.test/src/org/jacoco/agent/rt/internal/output/
ExecutorTestBase.java 27 * Unit tests base for tests that need an {@link Executor} for multithreaded
  /external/lzma/C/
LzFindMt.h 1 /* LzFindMt.h -- multithreaded Match finder for LZ algorithms
  /external/skia/tests/
MessageBusTest.cpp 53 // Multithreaded tests tbd.
  /development/host/windows/usb/adb_winapi_test/
SOURCES 32 # Use multithreaded libraries
  /external/ImageMagick/Magick++/lib/Magick++/
ResourceLimits.h 52 // Limits the number of threads used in multithreaded operations.
  /external/eigen/doc/
TopicMultithreading.dox 30 In the case your own application is multithreaded, and multiple threads make calls to Eigen, then you have to initialize Eigen by calling the following routine \b before creating the threads:

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