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  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btPersistentManifold.cpp 194 int nearestPoint = -1;
204 nearestPoint = i;
207 return nearestPoint;
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btInternalEdgeUtility.cpp 391 void btNearestPointInLineSegment(const btVector3 &point, const btVector3& line0, const btVector3& line1, btVector3& nearestPoint)
398 nearestPoint = line0;
410 nearestPoint = line0 + lineDelta*delta;

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