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  /external/mesa3d/src/glx/apple/
apple_glx_context.c 287 struct apple_glx_drawable *newagd = NULL; local
359 newagd = ac->drawable;
363 newagd =
376 if (NULL == newagd) {
377 if (apple_glx_surface_create(dpy, ac->screen, drawable, &newagd))
401 newagd->reference(newagd);
404 ac->drawable = newagd;
410 assert(ac->drawable == newagd);
414 ac->drawable = newagd;
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