set_uniform_initializer_tests.cpp | 162 non_array_test(void *mem_ctx, struct gl_shader_program *prog, function 185 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 1); 190 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 2); 195 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 3); 200 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_INT, 1, 4); 205 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 1); 210 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 2); 215 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 3); 220 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_UINT, 1, 4); 225 non_array_test(mem_ctx, prog, actual_index, name, GLSL_TYPE_BOOL, 1, 1) [all...] |