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    Searched full:overlaypath (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/androidfw/
AssetManager.cpp 249 String8 overlayPath;
251 NULL, NULL, NULL, &targetPath, &overlayPath)) {
258 if (overlayPath != packagePath) {
260 idmapPath.string(), packagePath.string(), overlayPath.string());
271 if (access(overlayPath.string(), R_OK) != 0) {
272 ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno));
277 oap.path = overlayPath;
278 oap.type = ::getFileType(overlayPath.string());
281 ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n",
282 targetPath.string(), overlayPath.string(), idmapPath.string())
    [all...]
ResourceTypes.cpp     [all...]
  /build/soong/java/
app.go 194 overlay := overlayDir.OverlayPath(ctx, resourceDir)
  /build/soong/common/
paths.go 426 // OverlayPath returns the overlay for `path' if it exists. This assumes that the
428 func (p SourcePath) OverlayPath(ctx AndroidModuleContext, path Path) OptionalPath {
  /frameworks/base/include/androidfw/
ResourceTypes.h     [all...]

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