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  /frameworks/base/libs/hwui/
Properties.cpp 59 float Properties::overrideLightPosZ = -1.0f;
186 overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
187 ALOGD("lightPos Z = %.2f", overrideLightPosZ);
ShadowTessellator.cpp 71 if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) {
72 adjustedLightCenter.z = Properties::overrideLightPosZ;
Properties.h 289 static float overrideLightPosZ;

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