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Searched
full:reads_z
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/auxiliary/tgsi/
tgsi_scan.h
67
boolean
reads_z
; /**< does fragment shader read depth? */
member in struct:tgsi_shader_info
tgsi_scan.c
121
info->
reads_z
= TRUE;
/external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_decl_sm30.c
197
if (emit->info.
reads_z
) {
svga_tgsi_insn.c
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