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  /external/webrtc/webrtc/tools/e2e_quality/audio/
README 11 resampling in PulseAudio. This will reduce the resampling impact on the outcome
  /external/webrtc/webrtc/common_audio/signal_processing/
resample_fractional.c 13 * This file contains the resampling functions between 48, 44, 32 and 24 kHz.
39 // Resampling ratio: 2/3
49 // Perform resampling (3 input samples -> 2 output samples);
84 // Resampling ratio: 3/4
94 // Perform resampling (4 input samples -> 3 output samples);
141 // fractional resampling filters
192 // Resampling ratio: 8/11
202 // Perform resampling (11 input samples -> 8 output samples);
resample_by_2_internal.h 13 * This header file contains some internal resampling functions.
resample.c 13 * This file contains the resampling functions for 22 kHz.
417 // Resampling ratio: 11/16
429 // Perform resampling (16 input samples -> 11 output samples);
459 // Resampling ratio: 11/16
471 // Perform resampling (16 input samples -> 11 output samples);
  /external/speex/include/speex/
speex_resampler.h 4 Resampling code
118 * @param quality Resampling quality between 0 and 10, where 0 has poor quality
137 * @param quality Resampling quality between 0 and 10, where 0 has poor quality
237 /** Set (change) the input/output sampling rates and resampling ratio
251 /** Get the current resampling ratio. This will be reduced to the least
263 * @param quality Resampling quality between 0 and 10, where 0 has poor
271 * @param quality Resampling quality between 0 and 10, where 0 has poor
317 * resampler. It is recommended to use that when resampling an audio file, as
  /external/ImageMagick/
AUTHORS.txt 79 Sped up Sinc and Blackman filter kernels. EWA resampling code
92 filters for EWA resampling. Sped up resampling filter kernels.
111 image perspective distortions (-distort) and resampling methods.
  /external/skia/src/core/
SkBitmapScaler.h 16 Provides the interface for high quality image resampling.
  /external/webrtc/webrtc/common_audio/resampler/include/
resampler.h 13 * A wrapper for resampling a numerous amount of sampling combinations.
  /external/webrtc/webrtc/modules/audio_coding/neteq/tools/
resample_input_audio_file.h 24 // Class for handling a looping input audio file with resampling.
  /external/libopus/silk/
resampler_private.h 44 /* Description: Hybrid IIR/FIR polyphase implementation of resampling */
52 /* Description: Hybrid IIR/FIR polyphase implementation of resampling */
control_codec.c 146 /* Initialize the resampler for enc_API.c preparing resampling from API_fs_Hz to fs_kHz */
171 /* Initialize resampler for temporary resampling of x_buf data to API_fs_Hz */
178 /* Temporary resampling of x_buf data to API_fs_Hz */
182 /* Initialize the resampler for enc_API.c preparing resampling from API_fs_Hz to fs_kHz */
185 /* Correct resampler state by resampling buffered data from API_fs_Hz to fs_kHz */
  /external/webrtc/webrtc/voice_engine/test/auto_test/standard/
external_media_test.cc 102 << "Resampling succeeds for freq=" << f;
121 << "Resampling fails for freq=" << f;
  /external/webrtc/webrtc/voice_engine/
utility.cc 45 // Downmix before resampling.
73 // Upmix after resampling.
  /external/ImageMagick/MagickCore/
resample-private.h 16 MagickCore image resampling private methods.
resample.c 13 % MagickCore Pixel Resampling Methods %
71 EWA Resampling Options
74 /* select ONE resampling method */
176 % As EWA resampling (or any sort of resampling) can require a lot of
179 % between individual image resampling.
253 % DestroyResampleFilter() finalizes and cleans up the resampling
263 % o resample_filter: resampling information structure
351 This saves a lot of calculation when resampling outside the bounds of
415 /* resampling of area is always needed - no VP limits *
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  /external/webrtc/webrtc/common_audio/
audio_converter.h 19 // Format conversion (remixing and resampling) for audio. Only simple remixing
  /frameworks/av/include/media/
AVSyncSettings.h 39 // adjust audio by resampling
AudioResamplerPublic.h 164 // and thus eligible for better resampling and fast capture.
166 // involving resampling as well as asynchronous resampling.
  /prebuilts/misc/windows/sdl2/
CREDITS.txt 38 * Aaron Wishnick for his work on audio resampling and pitch shifting during
  /docs/source.android.com/src/devices/audio/
src.jd 31 <a href="http://en.wikipedia.org/wiki/Resampling_(audio)">Resampling (audio)</a>
32 for a generic definition of sample rate conversion, also known as "resampling."
33 The remainder of this article describes resampling within Android.
  /external/webrtc/webrtc/common_audio/resampler/
sinc_resampler.h 54 // acquire audio data for resampling. |io_sample_rate_ratio| is the ratio
78 // the kernels used for resampling. Not thread safe, do not call while
125 // Source of data for resampling.
push_sinc_resampler.h 33 // Perform the resampling. |source_frames| must always equal the
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
SurfaceTextureSource.java 47 * unnecessary resampling.</p>
73 * SurfaceTexture source is known, use it here to minimize resampling. */
78 * SurfaceTexture source is known, use it here to minimize resampling. */
  /external/libvpx/libvpx/vpx/
vpx_encoder.h 342 * resolution, independent of any spatial resampling the encoder may do.
352 * resolution, independent of any spatial resampling the encoder may do.
423 /*!\brief Temporal resampling configuration, if supported by the codec.
425 * Temporal resampling allows the codec to "drop" frames as a strategy to
442 /*!\brief Enable/disable spatial resampling, if supported by the codec.
444 * Spatial resampling allows the codec to compress a lower resolution
453 * If spatial resampling is enabled this specifies the width of the
460 * If spatial resampling is enabled this specifies the height of the
465 /*!\brief Spatial resampling up watermark.
474 /*!\brief Spatial resampling down watermark
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  /external/webrtc/webrtc/modules/audio_coding/acm2/
audio_coding_module_impl.cc 318 // Perform a resampling, also down-mix if it is required and can be
319 // performed before resampling (a down mix prior to resampling will take
358 // Perform a resampling and down-mix if required. We down-mix only if
402 // If a resampling is required the output of a down-mix is written into a
416 // If it is required, we have to do a resampling.
428 "Cannot add 10 ms audio, resampling failed");

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