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  /external/fio/
hash.h 82 static inline uint32_t rol32(uint32_t word, uint32_t shift) function
90 a -= c; a ^= rol32(c, 4); c += b; \
91 b -= a; b ^= rol32(a, 6); a += c; \
92 c -= b; c ^= rol32(b, 8); b += a; \
93 a -= c; a ^= rol32(c, 16); c += b; \
94 b -= a; b ^= rol32(a, 19); a += c; \
95 c -= b; c ^= rol32(b, 4); b += a; \
101 c ^= b; c -= rol32(b, 14); \
102 a ^= c; a -= rol32(c, 11); \
103 b ^= a; b -= rol32(a, 25);
    [all...]
  /external/valgrind/VEX/useful/
smchash.c 12 static inline UInt ROL32 ( UInt x, UInt n ) {
105 sum = ROL32(sum,7);
125 sum = ROL32(sum ^ p[0], 13);
126 sum = ROL32(sum ^ p[1], 13);
127 sum = ROL32(sum ^ p[2], 13);
128 sum = ROL32(sum ^ p[3], 13);
135 sum = ROL32(sum ^ p[0], 13);
142 sum = ROL32(sum ^ (UInt)p[0], 19);
165 w = p[0]; sum1 = ROL32(sum1 ^ w, 31); sum2 += w;
166 w = p[1]; sum1 = ROL32(sum1 ^ w, 31); sum2 += w
    [all...]
  /external/valgrind/VEX/priv/
guest_generic_bb_to_IR.c 785 static inline UInt ROL32 ( UInt w, Int n ) {
798 w = p[0]; sum1 = ROL32(sum1 ^ w, 31); sum2 += w;
799 w = p[1]; sum1 = ROL32(sum1 ^ w, 31); sum2 += w;
800 w = p[2]; sum1 = ROL32(sum1 ^ w, 31); sum2 += w
    [all...]
  /external/valgrind/helgrind/
libhb_core.c     [all...]

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